Originally Posted by Hsu
Graphics
Sound
Music
Controls
Hours of play
Multiplayer mode
EXP gathering ability
Storyline: Story
Storyline: Atmosphere
Realistics
Integration of sexual activities, not the lovestory part
Amount of objects, i.e. weapons, items, units
Ability to do ALT-TAB without crashing the game
Developers image
Belonging to a series
Originally Posted by MaxGrin
Read. Posts.Originally Posted by Timmie
And you STILL can't disagree, because my point is that everyone's view of fun is relative, you have your idea of games, you know what you want in them, so you ONLY play the games with those factors. But the general concept of fun for one person is nothing like what someone else views as fun, you cannot blanket define fun for a person by just three things, since they'll be looking for different things in different games.
It's like music, someone who likes Metal is not going to be looking for a good rapper in their favourite bands, same way a Hip-Hop fan is not going to be looking for ten minute long guitar solos.
Exactly! Thats why there are different factors that -you- like and not just one good music selection.Originally Posted by Lindy
RPGs and Adventure Games
Gameplay
Storyline
Controls
Others
Gameplay
Controls
Graphics (the closer to 8 bit, the better)(What? I like old school graphics! You didn't have to worry about enemies on all sides, just front and back, like it should be! Don't give me that look.)