Page 4 of 4 FirstFirst 1234
Results 46 to 52 of 52

Thread: squall

  1. #46

    Default

    i think the battles in FF aren't like they seem. I'm not sure they all stand there in line in from of a huge monster and they are all there receiving almost every blast without noticing it... i guess the battles are more.... i don't really know the word i'm searching but let's say figurative("au figuré" pour ceux qui comprennent ce qui écrit dans la parenthèse), or imaginative. The battles are real in their world but they may not appear like they are(for us). The numbers are ways to see the way it turns out... so even thought in the game every hit does damage in their world the target could have dodged it or blocked it... the way we see their world's battle is a better to add imagination and possibility then just hit like in Zelda or Devil May Cry or whatever.... someone understands?

  2. #47

    Default

    -.- sadly yes i do and my god i'm going to shoot myself
    We are the dream of the Fayth
    Vincent

    Which Advent Children character are you? Find out here!

  3. #48
    Gobbledygook! Recognized Member Christmas's Avatar
    Join Date
    Apr 2005
    Location
    Pious Moose's HQ
    Posts
    13,527
    Blog Entries
    6
    Contributions
    • Hosted the Ciddies

    Default

    Quote Originally Posted by Flare_Cross
    i think the battles in FF aren't like they seem. I'm not sure they all stand there in line in from of a huge monster and they are all there receiving almost every blast without noticing it... i guess the battles are more....
    But it is a fact that we see it this way. I did notice that characters in FF VI changed expression when they are hit and kneel down when they are near death. Also in FF X-2, the girls will yell if they are hit if i remember correctly. So it is a possible that they notice they are hit and Square is trying to make it as realistic as possible.

    Quote Originally Posted by Flare_Cross
    i don't really know the word i'm searching but let's say figurative("au figuré" pour ceux qui comprennent ce qui écrit dans la parenthèse), or imaginative. The battles are real in their world but they may not appear like they are(for us). The numbers are ways to see the way it turns out... so even thought in the game every hit does damage in their world the target could have dodged it or blocked it... the way we see their world's battle is a better to add imagination and possibility then just hit like in Zelda or Devil May Cry or whatever.... someone understands?
    Maybe. Like Squall got a scar after being slash by Seifer in the opening FMV and never had another one after being slash by Seifer again in the later part of the game.

    So the opening FMV fight scene is considered the "real" battle while the later encounter is consider as the "imaginative" battle? So when Squall slash Seifer with his gunblade for 50 damage doesn't actually mean Squall actually slash Seifer with his gunblade or else it is possible that Squall might leave another scar for Seifer or worse, Squall chopped off one of Seifer's limbs. So Seifer dodged or blocked Squall's attack in the "real" battle. So where or why do the 50 damage appear? If Seifer dodged or blocked the attack, he won't get hurt or maybe Squall did hit Seifer but not enough to cause serious injuries? Or dodging or blocking an attack will cause serious injuries to one. But if that is the case, what is the point of dodging and blocking? We all know that and attack might "miss" in the FF games and "miss" mean 0 damage done.

    But let's look at the FMV, Squall slashed Seifer on the face once and left a deep scar. So if the first 50 damage dealing attack aren't enough to cause serious injuries, maybe the next few attacks will be enough to leave multiple scars or loss of limbs to Seifer in the "real" battle and numbers pop up in the "imaginative" battle?

    And if the "real" battle turned out to be something like Kingdom Hearts which you can dodge, block, run and evade attack and at the same time attack your enemies with no numbers pooping out, well I will say that is pretty realistic. But we got Sora surviving attacks from an oversized sword enough to split a cow to two pieces in one slash and Sora staying in one piece after a slivered hair one winged angel wielding a nine foot long sword does a frenzy of standing and leaping blows at Sora.

  4. #49
    My hair is soft. G SpOtZ's Avatar
    Join Date
    Aug 2005
    Location
    LAND OF LOVE <3
    Posts
    2,375

    Default

    Quote Originally Posted by Unknowns
    Quote Originally Posted by Flare_Cross
    i think the battles in FF aren't like they seem. I'm not sure they all stand there in line in from of a huge monster and they are all there receiving almost every blast without noticing it... i guess the battles are more....
    But it is a fact that we see it this way. I did notice that characters in FF VI changed expression when they are hit and kneel down when they are near death. Also in FF X-2, the girls will yell if they are hit if i remember correctly. So it is a possible that they notice they are hit and Square is trying to make it as realistic as possible.

    Quote Originally Posted by Flare_Cross
    i don't really know the word i'm searching but let's say figurative("au figuré" pour ceux qui comprennent ce qui écrit dans la parenthèse), or imaginative. The battles are real in their world but they may not appear like they are(for us). The numbers are ways to see the way it turns out... so even thought in the game every hit does damage in their world the target could have dodged it or blocked it... the way we see their world's battle is a better to add imagination and possibility then just hit like in Zelda or Devil May Cry or whatever.... someone understands?
    Maybe. Like Squall got a scar after being slash by Seifer in the opening FMV and never had another one after being slash by Seifer again in the later part of the game.

    So the opening FMV fight scene is considered the "real" battle while the later encounter is consider as the "imaginative" battle? So when Squall slash Seifer with his gunblade for 50 damage doesn't actually mean Squall actually slash Seifer with his gunblade or else it is possible that Squall might leave another scar for Seifer or worse, Squall chopped off one of Seifer's limbs. So Seifer dodged or blocked Squall's attack in the "real" battle. So where or why do the 50 damage appear? If Seifer dodged or blocked the attack, he won't get hurt or maybe Squall did hit Seifer but not enough to cause serious injuries? Or dodging or blocking an attack will cause serious injuries to one. But if that is the case, what is the point of dodging and blocking? We all know that and attack might "miss" in the FF games and "miss" mean 0 damage done.

    But let's look at the FMV, Squall slashed Seifer on the face once and left a deep scar. So if the first 50 damage dealing attack aren't enough to cause serious injuries, maybe the next few attacks will be enough to leave multiple scars or loss of limbs to Seifer in the "real" battle and numbers pop up in the "imaginative" battle?

    And if the "real" battle turned out to be something like Kingdom Hearts which you can dodge, block, run and evade attack and at the same time attack your enemies with no numbers pooping out, well I will say that is pretty realistic. But we got Sora surviving attacks from an oversized sword enough to split a cow to two pieces in one slash and Sora staying in one piece after a slivered hair one winged angel wielding a nine foot long sword does a frenzy of standing and leaping blows at Sora.
    you like to think a lot. i like that.

    and i agree. for the most part.

    i think it's funny how u used "50 damage" all over agian. every time i read it i was thinking "psh. i did WAY more than 50 damage. of course that couldn't leave a scar" XD
    but i agree. and hmm. the only times they caused scars on eachother was when nobody else was around. like when you fight siefer in game play, the rest of ur party is fighting by urself, but when they're not their and they show the fmv, they're alone fighting. maybe it just gets more intense or something, they have nobody around then to worry about XD

    EDIT: i just realized that in other posts too, when unknowns makes huge huge points and replies, i actually read them O_O and agree with them O_O but i never pay attention that's it her saying it, i always assumed it was someone else cuz i don't pay attention to who's typing it, rather than what's in the reply. o.O
    Last edited by G SpOtZ; 08-16-2005 at 12:51 PM.

    Thank you Hysterian!

  5. #50

    Default

    Firstly, as has been brought up, battle physics =/= plot physics! What happens in a battle doesn't reflect real life. This is why you can shoot Edea a hundred times in battle without her dying, while one single bullet in the plot is enough to kill her.

    Secondly, to get back to the point at hand, there's no way we'll know for sure, but it seems quite likely that Squall was simply healed by magic. We know he didn't die, and he wakes up fine, so either he was healed regularly, or he was healed by magic. It works either way.

    Now, Skyblade mentioned that it might be an "illusion". Well, it certainly doesn't look like Squall is getting hit by an imaginary ice shard to me. It looks quite real. It probably hurt like hell too. However, it just didn't kill him. That's it.

    The only other explanation I've heard offered before, is one involving multiple universes. It suggests that Squall DID die, and that from disc 2 and onwards we are playing in a different dimension. There's a lot more technical stuff to boot, but that's the main jist. Personally, I dislike it, because I firstly do not believe that alternate universes exist in FF8, and secondly because I believe that the simplest solution is always better.

    The simplest solution here is that Squall got healed.

  6. #51
    My hair is soft. G SpOtZ's Avatar
    Join Date
    Aug 2005
    Location
    LAND OF LOVE <3
    Posts
    2,375

    Default

    hooray for quick and easy solutions.

    Thank you Hysterian!

  7. #52
    Gobbledygook! Recognized Member Christmas's Avatar
    Join Date
    Apr 2005
    Location
    Pious Moose's HQ
    Posts
    13,527
    Blog Entries
    6
    Contributions
    • Hosted the Ciddies

    Default

    Quote Originally Posted by G SpOtZ
    i think it's funny how u used "50 damage" all over agian. every time i read it i was thinking "psh. i did WAY more than 50 damage. of course that couldn't leave a scar" XD
    If you mean that 50 damage is too low to cause serious injuries or cause a scar, but some monsters(Geezard, Galbadian soldiers...) did DIED from 50 damage caused. It is enough to kill, why can't it cause a small puny scar?

    The amount of damage inflicted isn't that much important to cause a scar. Like you do Lionheart on Ultimecia and each hit for 9999 damage so how many scars will you think there be?

    In the opening FMV, do you think Seifer and Squall are able to inflict major damage like 9000+ so as to give each other a scar? They dun even have 1000+ Hp in the begining.

    And thanks for your compliments.

    Quote Originally Posted by Sir Bahamut
    Firstly, as has been brought up, battle physics =/= plot physics! What happens in a battle doesn't reflect real life. This is why you can shoot Edea a hundred times in battle without her dying, while one single bullet in the plot is enough to kill her.
    Agreed. Aeris can get shot and stabbed by monsters and stay alive but died instantly when Sephiroth stabbed her.

    Quote Originally Posted by Sir Bahamut
    Secondly, to get back to the point at hand, there's no way we'll know for sure.
    Like I said before, this is just like asking how do Ultimecia obtain Junction Machine Ellone in the future...

    Quote Originally Posted by Sir Bahamut
    The only other explanation I've heard offered before, is one involving multiple universes. It suggests that Squall DID die, and that from disc 2 and onwards we are playing in a different dimension. There's a lot more technical stuff to boot, but that's the main jist. Personally, I dislike it, because I firstly do not believe that alternate universes exist in FF8, and secondly because I believe that the simplest solution is always better.
    Look like Chrono Cross to me.....

    Quote Originally Posted by Sir Bahamut
    The simplest solution here is that Squall got healed.
    Whatever it is,This is the outcome and one of the logical explaination and may not be the truth is Edea want to know the real meaning of SeeD or in Edea's subconsious she couldn't bear to kill Squall.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •