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  1. #1
    rikkupainegoofydonald's Avatar
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    Dec 2005
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    Grin

    Quote Originally Posted by Yliette
    Name: Holy Knight
    Description: Almost similar to Beatrix of FFIX complete with all the Seiken skills but without the White Magic. I did invent a new skill though: Sacrifice - Takes the damage inflicted in party members.

    about the looks, don't ask me that! I'm no visual artist! But someone out there may be kind enough to describe one for me!
    Name: Crusader/Paladin
    Description: Similar to Beatrix of FFIX, she has little White Magic Abilities and Divine Abilities like Bio Protection, Death Protection, Holy Cross and Grand Cross, uses Sacrifice command to prevent a girl from being hit, she has only Swordplay Excalibur and now has Holy Eater in auto-ability just much like Sacred Beast Garment Grid.

    Quote Originally Posted by tsukasa
    Elementalist:

    Pre Req: All Black Mage moves mastered with all three girls.
    Yuna: Aero, Airomancy, Gale, Glimmering Mark.
    Aero: Strike A foe for wind damage, lose no MP.
    Airomancy:
    1. Air Attunement - Passive - Slightly lowers the wait time for air spells.
    2. Air Attunement II - Passive - Slightly lowers the wait time for air spells.
    3. Conjure Lightning - Passive - You need to cast this before using a Lightning Skill.
    4. Conjure Aero - Passive - You need to cast this before using a Lightning Skill.
    5. Chain Lightning - Hits half of the enemies with thunder based energy.
    6. Windbourne Speed - Haste Yourself and one enemy.
    7. Lightning Strike - Only effects water element - Does lightning damage.
    8. Whirlwind - Eject an allie and a foe.
    9. Lightning Touch - Asorb HP from a for and damage Rikku and Paine for half the gain.
    10. Gliding Inspiration - Raise Rikku's chance to cause a double cast or attack.
    11. Lightning Orb - Does Little thunder Damage to a foe, has no charge or rec time.
    12. Aeroga - Uses the ever notorius Aero on all foes.
    13. Shock - Thunder damage and stop effect on 1 foe.
    14. Breezes of Time - Wind damage and slow on all enemies.
    15. Sending of the Airs - Very unreliable and long to cast, allows you to use Air Faith.
    16. Air Faith - Summon and mount Valefor or Ixion, many specials await.

    Faith Overdrives:
    Ixion - Lightning Surge: Press L1 to chain small thunder charges on all foes.
    Cage of the Faith: Stops all enemies and causes stop on yuna and Ixion.

    Valefor - 100000 Feather: Deals 10000 damage to all enemies.
    Chaos of the Faith: Casts 20 differant elemental spells on differant enemies.


    ill post rikku and paine's dresses up later.

    mounting/merging with faith is just like normal, exept you have an overdrive metre and you absorb certain elements (if you couldnt already).
    There is no Wind elemental in FFX2

    Quote Originally Posted by Light Mage
    "Spira Spire Spear"

    The girls become Earth Elementals and attack with boulders, rocks, and an extra special move - "Do The Meteo Now!"
    There is no Earth elemental in FFX2. There are no twenty elements of Spira. Instead, only six elements of Spira like Fire, Ice, Water, Thunder, Gravity and Holy
    Last edited by rikkupainegoofydonald; 12-04-2005 at 10:13 AM.
    Sora, Goofy, Donald and YRP of Gullwings KH2 like Crash Nebula, Lucia the Princess Of Blue Star and Sonic The Hedgehog.


    [leeza]Limit must be 250 pixels, and 50kb, by Lucia Of The Blue Star.[/leeza]

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