
Originally Posted by
tsukasa
Elementalist:
Pre Req: All Black Mage moves mastered with all three girls.
Yuna: Aero, Airomancy, Gale, Glimmering Mark.
Aero: Strike A foe for wind damage, lose no MP.
Airomancy:
1. Air Attunement - Passive - Slightly lowers the wait time for air spells.
2. Air Attunement II - Passive - Slightly lowers the wait time for air spells.
3. Conjure Lightning - Passive - You need to cast this before using a Lightning Skill.
4. Conjure Aero - Passive - You need to cast this before using a Lightning Skill.
5. Chain Lightning - Hits half of the enemies with thunder based energy.
6. Windbourne Speed - Haste Yourself and one enemy.
7. Lightning Strike - Only effects water element - Does lightning damage.
8. Whirlwind - Eject an allie and a foe.
9. Lightning Touch - Asorb HP from a for and damage Rikku and Paine for half the gain.
10. Gliding Inspiration - Raise Rikku's chance to cause a double cast or attack.
11. Lightning Orb - Does Little thunder Damage to a foe, has no charge or rec time.
12. Aeroga - Uses the ever notorius Aero on all foes.
13. Shock - Thunder damage and stop effect on 1 foe.
14. Breezes of Time - Wind damage and slow on all enemies.
15. Sending of the Airs - Very unreliable and long to cast, allows you to use Air Faith.
16. Air Faith - Summon and mount Valefor or Ixion, many specials await.
Faith Overdrives:
Ixion - Lightning Surge: Press L1 to chain small thunder charges on all foes.
Cage of the Faith: Stops all enemies and causes stop on yuna and Ixion.
Valefor - 100000 Feather: Deals 10000 damage to all enemies.
Chaos of the Faith: Casts 20 differant elemental spells on differant enemies.
ill post rikku and paine's dresses up later.
mounting/merging with faith is just like normal, exept you have an overdrive metre and you absorb certain elements (if you couldnt already).