Quote Originally Posted by Lindy
Depth != fun.

The end.
Don't get me wrong, I would have liked the earlier MKs more if the controls were loosened up and the normal moves all had different animation.

I don't mind a lack of depth in a fighter, but if it becomes so shallow that you can win with one or two moves used repeatedly, the game isn't worth my time :P

This is why I like the newer MKs (4, DA, haven't played Gold or Deception yet) over the older ones. They feel more polished. They're still not that deep, but I can work around that, since the controls and fighting styles are up to par, IMO.