c++:
#include <iostream.h>
#include <stdlib.h>
int main()
{
cout << "BIPPER GOES!! \n";
system("PAUSE");
return 0;
}
vs
ASM assembly:
.see post above - (The code is wrong I belive - if you try to compile it you should get some spaces in the ouput or junk at the end of the line) it was an example![]()
I fail to see much of a difference... I actually like the astetic look of asm better than cpp as I hate operandsProgramming ain't about looks though
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As far as I know, most higher caliber video games use some assembly... /shrug I wouldn't know for sure though...
Bipper GOES



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