There's something about 2D that gives off a sort of atmosphere, and FF6 feels as epic to me as any of the series' later installments. The combination of story and music lends to this, and the esper system offers gameplay depth to keep you playing and actually having fun. The characters more than ever before had distinct strengths and weaknesses, battle-wise, in addition to notable personalities (i.e. they're actually developed characters).

The main quest is plenty long, but there's a good number of optional things to do aside from that. Probably one of my favorite aspects of the game, though, is the setting. It's a small bit medievil, but mostly modern/sci-fi, with sort of an industrial revolution thing going on and the Empire developing as a monopoly to gain its power. The post-apocalyptic World of Ruin environment was a fun experience too.