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Thread: is it me or are rpg's going from great to good to average to suck!!!

  1. #46
    Paganini is a bastard. Rengori's Avatar
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    Quote Originally Posted by Cloud No.9
    look at XII already the end of random battles and turn based battles.
    Wait, they took out random battles too? In a strategy RPG, that's fine, they usually have something like Item World or Random Dungeons to make up for it, but now that I hear that the random battles died too, I'm really hoping Enix pulls through with DW8.
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  2. #47
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    it's a slow erosion of the genre. noone can do anything about it. it's progression pulled by technology.

    look at kingdom hearts if you want to know where rpgs are headed when it comes to fighting systems.

  3. #48
    Paganini is a bastard. Rengori's Avatar
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    Quote Originally Posted by Cloud No.9
    look at kingdom hearts if you want to know where rpgs are headed when it comes to fighting systems.
    Kingdom Hearts was more or less a ripoff of Zelda's system.
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    yeah that's how things are gonna progress. and it won't be long until we have stealth sections in rpg's and driving sections. yeah it's all down hill from here.

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    O_O FF12...No random battles. C'mon now!! And I thought FFXII was gonna be my fav...Damn!!

  6. #51
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    Not having random battles is a progression.

  7. #52
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    i fail to see how the death of an rpg trait can be progression...its more of a sacrifice if u ask me...an unnecessary one

  8. #53
    Paganini is a bastard. Rengori's Avatar
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    Quote Originally Posted by Azar With A Hat
    Not having random battles is a progression.
    How so might I ask?
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  9. #54
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    Uh, it's not like FF12 is the first game to not have random encounters. The Secret of mana games didn't have them either, nor did the Chrono series, plus a load of other games I don't remember the name of.
    I say it was about time FF got rid of random encounters too (though that happened in FF11, not FF12), I much more prefer to atleast see a graphical representation of the enemy in the field, so I can choose not to fight it.

  10. #55
    Paganini is a bastard. Rengori's Avatar
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    Technically the Seiken Densetu series are Adventure games.
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  11. #56
    toxic nerd noir Lindy's Avatar
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    The word erosion used in the context of gaming?

    Looks like somebody is deathly afraid of a little thing called CHANGE.

    Also, you're late, there have already been plenty of RPGs with stealth and driving sections.

    FF7 had a driving mini-game when leaving Midgar, did it not?

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    The first time you ecountered Gnosis in Xenosaga you had to be steathy and avoid them.
    Dying genre! Dying genre!

    And Seiken Densetu aren't adventure games at all.

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    Quote Originally Posted by MecaKane
    The first time you ecountered Gnosis in Xenosaga you had to be steathy and avoid them.
    Dying genre! Dying genre!

    And Seiken Densetu aren't adventure games at all.
    Well they sort of are. But I personally always considered them to be RPG's.

  14. #59
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    I completely have a lower opinion of people when they are like OMG FFXII IS GOING TO SUCK BECAUSE OF NO RANDOM BATTLES! -_- Psh..that proves nothing. Lets be stagnant then. We either complain about no progress or when we do have progress we dont like it. Suck it up seriously, if you dont like it dont buy it, they dont have to make it perfect to your liking, and personally i like to see how this game pans out. Playing FFXI and seeing FFXII(with their mandragoras in there too..cuteee :3 ) having similar playstyle makes me want to play it. Seems interesting and great to play.

    If you wanna get technical RPGs can be any game since you are role playing someone, or a D&D game. FFVII even has non-RPG elements in them, it doesnt always have to flow the same way, its all about pushing new grounds while at the same time have games that also perfect old ones.

    I do not believe RPGs are dying as long as people enjoy them as well as platformers. Rereleases of old Mario games show that platformers dont die really, and Mario 64 rocks.

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    toxic nerd noir Lindy's Avatar
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    Another quick point about that odd race, the Japanese.

    They love RPGs over everything, and really don't like action games, action games sell terribly in Japan and the only kind that even come close to selling well are easy games.

    Devil May Cry 2 sold very well in Japan, Resident Evil 4 sold a good amount purely because the Japanese version had an easy mode.

    The Japanese like teamwork, which RPGs provide, instead of lone hero action games, and because of that Japanese companies will keep pumping out RPGs that'll filter over here.

    And don't say "zomg but ff is teh japanese", most Japanese people don't even play FF games, they're mostly for the west. Games such as Dragon Warrior are most popular, proven by the fact that it is ILLEGAL to sell a Dragon Warrior game on a weekday because children will skip school in order to buy and play it.

    If you've ever seen a Dragon Warrior game then you'll understand how RPGs, for the Japanese anyway, aren't changing much at all.

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