Welcome to the real world of marketing. Having constant updates to a game can only be done via a steady cashflow. One which MMOGs find hard to counter-balance. Only the mega popular (Everquest, WoW, City of Heroes) survive. Isht happens.
I like em
I hate em
They need improvment, then maybe
No opinion/What is an MMORPG?
Welcome to the real world of marketing. Having constant updates to a game can only be done via a steady cashflow. One which MMOGs find hard to counter-balance. Only the mega popular (Everquest, WoW, City of Heroes) survive. Isht happens.
There is no signature here. Move along.