Quote Originally Posted by Big D
Quote Originally Posted by Sir Bahamut
Now, for the Lunar Cry we see during the game, there are some oddities about it(why the monsters didn't burn up in the atmosphere, why they suddenly spread out to form a sheet, and how they survived the 'fall' to begin with) but these are all aspects which are merely explained by the fact that this is a game.
Nah, the answer's simple: the Crystal Pillar, when it's 'activated' by being in a particular point, establishes a strong energy field - we know this for a fact, because it directly triggers the Lunar Cry. A huge amount of gravity manipulation would be required in order to mess around with the monsters like that, but there'd have to be other factors involved to prevent the monsters dying from exposure to space, atmospheric re-entry or from the fall. So, I figure it's something like this: The Crystal Pillar's energy field is basically an annular force field that creates an enclosed 'corridor' between the planet and the moon. This corridor has less gravity than the moon or the planet itself, but there's enough of a force to draw the monsters toward the planet, along with a sufficient amount of the moon's atmosphere to keep the monsters alive. They're protected from space, from re-entry and from terminal velocity - problem solved.
To add to this, remember that Lunar Cries normally just smack into the ground. This wasn't a normal Lunar Cry, however. It was artificially initiated by the Lunatic Pandora's presence over Tears' Point.

Obviously, the Lunar Cry was heading straight toward the Crystal Pillar in this situation. Even more obviously, allowing them to impact with the facility wouldn't be a good thing. Using the Crystal Pillar's gravity manipulation, the Lunar Cry was simply dispersed in the sky, while still allowing Adel's Tomb to descend and enter.