Gradius games have always had endings like that. Bland, unconclusive, and short. Mostly it's just the characters escaping the final area in some sort of vehicle while it explodes in the predictable self-destruct sequence. Yawn.
Gradius games have always had endings like that. Bland, unconclusive, and short. Mostly it's just the characters escaping the final area in some sort of vehicle while it explodes in the predictable self-destruct sequence. Yawn.