Gothcya, I do agree, my own arguements lied me aside from the point. I am still a firm believer that in the real world, games are made to quickly and often result in these silly plotholes. Again, as I said, havingso many people working on the game, it often comes down to a project manager making everything come together. This was a horrible fad, and I see it digressing now. I see Final Fantasy IX as being a great example of this. Final fantasy VII was theoretically rushed, but that one turned out fine.

/shrug thats all I got at the moment

Bipper