
Originally Posted by
Skyblade
(Oh, and Star Wars is not just a movie, it is a source of evil and stupidity in the universe that I have a personal vendetta against.)
I believe Lucas considers it to be
just a movie. Why else would he have ruined it by chopping up the storyline? Oh, I also plan on dominating the world with my homemade lightsaber . . . actually, I'll have my legion of scientists and alchemists make my lightsaber.
Things that they never noticed needed an explanation, whether because they thought they already had one, or that it was such an insignificant point in the game that it didn't need one, or any of a hundred different reasons will not go unnoticed by fans.
You really ought to give them more credit. More commonly, they are aware of the intelligence level of their major fanbase (Japan). They know their fans like to nitpick and overthink the story, so they do their best to make sure everything they include is as accurate as possible, because their fans like to theorize on what the creators were thinking. They also know of our intelligence, which is why the games are not morbidly dumbed down when they reach America. How fun would a simple game be to an educated 20-year-old whose having an altogether boring day? None. When you're bored, you're brain needs activity and a simple game won't provide that. Which is why Final Fantasy (and others) includes so many real-world and mythological references, so the superior folk will have something worthwhile to figure out.
Many games with subtle points that wind up being explained with "it's just a game"
weren't created by designers who thought that. The nitpicky fans just notice things designers don't think of, and then they have no excuse to fall back on but honesty. It
is just a game, and no matter how well it is planned, a handful of people won't notice everything that millions of gamers will. So cut them some slack.
I suppose I'm a bit of a Natze, I don't like simple people who skip details and subtleties and dive for the cheap answers. It reminds me of Terra from Teen Titans when she wanted to smash the machine about to sink the Titans Tower. It's a fast and simple solution . . . that could make the situation worse. I like people who post their own theories on things and then mention that it is just a game. But when a bunch of scrubs start pouring in like insects with the single line "it's just a game" and offering no real opinion, it just makes me think their brains don't function correctly.
I guess my real quarrel to this whole thing has been FF7's limit system. People post the simple answer repeatedly, "it's just a game." However, when you include an in-game feature in the story, you have to give it some depth, some background. Cloud mentions near the beginning of the game that everyone has the potential to unleash limits. If he's mentioning it in his dialogue, how does it not play into the story. As I've mentioned before, plot and story are two separate things, they are in a symbiotic relationship though, in any good story, you will find a solid plot, however, a story is not a plot. The history of the world of FF7 decides the role of the limit break, not the plot of the game. I don't understand how people can be simple enough to discard this.