Originally Posted by Twilight Paladin
Actually, In the original FF1 NES version. Temper does not work at all. So it is not needed. On the PSX and GBA versions, Steel/Temper is godly.
Anyway, these are the worst spells to buy in FF1 and here is why....
Tempr - Doesnt work
Sabr - Doesnt work
Lock - doesnt work
Lock2 - it actually RAISES the enemies acc. by 20%!
ARUB - By time you by this you should have pro ring
XFER - Waste of time, no need for it
Slow2 - It has the same effect as slow but this spell only hits 1 enemy.
Any instant death spells - I never use them.
Slep - A crap spell, puts enemies to sleep for one turn! WOW!
Slep2 - Same as slep1 but only hits one enemy.
AMUT - I dont even think a single enemy casts mute on you.
Out of all of those the worst spells are Lock2,Tempr,Sabr and Lock.
As for best spells.
Fast, Cure1-4, Fire2-3, Ice2-3,Lit2-3, Life, and mute. Every other spell isnt really needed. As long as you get these you should be fine.
I didnt put Nuke or any other level 8 spells because by time you get them so late in the game that they are basically useless.



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