Ok, I wasn't exactly clear up there. I doubt a poor control interface system (If that is what it turns out to be.) which means most games will have to be specifically designed and remodelled if they are ports or whatever will kill the system. I also doubt that having a controller which, essentially, requires that you make an additional outlay in order to play who-knows-how-many games on the system will bury the system. People will do that, just as they'll get what they need if they buy a 'core' X360.Originally Posted by Raistlin
I do think it's likely to be a contributing factor, and a fairly significant one for those of us who aren't Zelda, Metroid, and Mario fanboys. On the other hand, it could do great things for fighting games, as has been suggested.
Also: The X-Box controller rocked like few things before it. It's about damn time there was actually a comfortable controller out there. Of course now I have a ton of trouble getting proper sized replacements.
I can't argue with the sales figures. But I can say the GG kicked ass and I've yet to be impressed by anything the DS can do. I've been unimpressed by Nintendo's gimmicks before, and I suspect I will continue to do so in the future.Originally Posted by Endless
Now a dual analogue stick method with in-built rumble packs. That was an innovation which worked.
This makes no sense. I have only ever in many years of gaming known the PC to be intimidating to people. Something that looks like a remote control and which so obviously breaks with the tradition of what people see gaming as, is that going to instil confidence? I mean, I dunno, maybe it will, but I find it more likely to speculate that people will think not even us hardcore gamers will know WTF is going on.[Something with a] gameplay style that people who have never played games can pick up and not be intimidated by. We wanted a controller that somebody's mother will look at and not be afraid of."




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