Tch. If there's a white outline there's obviously a problem involving the texture mapping onto a sprite. Either your PC can't translate that particular texture map from PS1 format to CPU-readable or there are a few scratches on your disk.Originally Posted by One_WinGed_d3mon
Either way, the graphics card has NOTHING to do with the actual mapping process, just the speed and quality of the game's graphics.
Feel free to correct me if I'm wrong (which is more than likely) as I'm no 3D expert - just judging by what I know really!