It's way to easy to complete it and all of the bosses are easy
It's way to easy to complete it and all of the bosses are easy
mission sucks. it should've been like the traditional ff like ffx.
syun_ukiya
http://www.animexe.tk
WTF that was A bit randomOriginally Posted by syun_ukiya
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I though FFX2 was a necessity. The ending from FFX was too open ended, and the world was in a state of ruin. I though it was refreshing to see how things changed 2 years later, and although it did have it's overly annoying parts, but overall, the game was good and helped forward some closure to the story. Frankly, I wouldn't mind a FFX3. Some familiarity is nice to see. And any FFX2 player who wasn't kinda excited to see how things changed when they would revisit an old stomping ground -eg, Mihen Highroad- is a liar. I liked the fact that it had multiple endings, What I didn't like was the fact that it wasn't free enough. I'm one of those nerds that must have everyone full stats, at lvl 99 before I go finish the game. I like to go and level up for hours. The story was fairly well spread, spread too thin sometimes, and I don't know what the hell the gratuitous bikini pseudo-lesbian scene at the hot spring was for at all, but Overall, The game was necessary and I believe it to be one of the best yet.
I feel that I can make this decision based on the fact that I have completed ( not just beat the final boss ) every final fantasy game, including tactics series and mystic quest, and crystal chronicles. That's why I am the final fantasy sage.
i think the ending was crap because it could have been alot better
i think the game was average, nothing spectcular of special but not to horrible either. I guess for the most part i was just expecting more from it after playing FF X. The story and graphics were not the issues for me it was some of the charcters, the voice acting and the number of pointless, long side quests needed to be done in order to 100% (especially when one time i got to end and had 99%, i had no clue where i missed that 1% so had to do the game over). I guess there was also the issue of how similare YRP seemed to Charlie's Angles what with all the posing in the beginning, but thats just my opinion.
Now for some words of wisdom:
Always remember that you are absolutely unique. Just like everyone else.....hmmm wait just a minute.
Everyone makes mistakes. The trick is to make mistakes when nobody is looking
"I get to go to lots of overseas places, like Canada."
- Britney Spears, Pop Singer
IndeedOriginally Posted by look_out_below
The game was just to fill the void, while we wait paitiently for FF12.
i disagree with that, a lot of the endings to FF games have left ruined worlds, eg IX after brahne, then kuja tries to destroy everything. imo, X-2 wasnt neccessary, but square-enix kind of implied a sequal after the final credits for X so it was knd of inevitable anyway.I though FFX2 was a necessity. The ending from FFX was too open ended, and the world was in a state of ruin
As for what it lacks, a decent story. X-2 has a story that makes you want to shoot yourself with yuna's guns. It's awful compared to X and the other FF's. the musics ok, but i wish they used the prelude theme and a proper victory fanfare arrangement found in almost all FF's. It lacked a decent overdrive system, which is what i consider the special dress spheres to be a poor attempt at, and of course, it lacked decent main characters, lacking the strong knowlegable type, ie Auron, that people here think Paine was supposed to be
Also, iv'e said once, i've said twice but i'll say it again...the classic Chocobo tune was missing. You can't ride a hocobo and not have the tune. Outrageous it was!
I quite liked FFX-2. I didn't think it was lacking at all. I believe the disappointed fanbase was let down because they had their hopes too high.
FFX-2 was a cliche love story. It was a way for Yuna to grow as a character, and to be honest, I felt that it was the most realistic and accurate portrayal of a heartbroken girl that ever graced the games of Final Fantasy. Yuna went from a girl, whose sole purpose was to die in vain, to a blossoming young woman in tune with her sexuality and maturity looking for a lost love. She had no other path in life but to give her own- and when that tradition was broken, Yuna had a chance go finally become her own person, which I believe she was not, in FFX.
I loved her transformation. Spira is a world of new hope, yet with many lost souls, due to the shattering of Yu Yevon. Yuna portrayed a young woman comfortable with her role as a savior, but underneath it all she was very cold, lonely and insecure. She never stopped yearning for Tidus and I found her drive to do so very real, very empowering but I suppose that's because I have lived through the days of romance and heartbreaks and I know what it's like to give off the impression that everything's okay :P Everything *was* okay for her, yet she was still grieving. So I understand her need to leave an old world behind and come into a new one. I don't think it was the designer's intention to make Yuna appear this way; rather I read into her character deeper than most fans would have, because of my past experiences and this is why I defend FFX-2 :P. It's also why I consider Yuna my favourite FF character. I was personally blown away at the end of Real Emotion when I saw it for the first time and I very easily picked up on the "flow" of the game just because of my personality (I dig that kinda chick stuff).
What *did* annoy me was Lulu and Wakka. What kind of mother to be gallavants around in a sexy leather dress with her ta tas hanging out? Unh uh. Give her another sprite, geesh. I agree with the point about Wakka- he went up against Sin! I think he can get over his brother issues and all that they entail...
It lacked a bullet through the head of the person who game up with the story and concept.