I guess your views are all accurate. Your experiences may simply suffer from a lack of community, or a lack of imagination, etc. I am not going to say that everyone should be happy killing rabbid goats all day.
I think that the delusion of being the best, and being the most famous on games are what hinders them. People are used to playing solo games coontrolling the major motivators in a story.
I must admit that the mmo worlds are all very static, and indeed hard to 'get into' but as far as level grinding being an annoyance, I find it to be only part of the joy of a game. The story that one plays, does not have to be the soilder whom destroys the greatest evil in the game and ladida. I think MMO's are in fact geared VERY differently. Accept your role as a team member, or a smaller soilder that can have an effect, but not the solo effect. IT is frustraiting at times, when things don't go your way, but I love the dynamic feeling of *some* of those games I have played.
Again, I think MUDS were the best, as there was often a level grind, but leveling was not at all the main point of the game. The fun Roleplay and unique events made em tons of fun

I am not a fan of the games where level grinding is the only aspect either, but if I play them, I always find a way to entertain myself. It is possible
Bipper