Page 3 of 4 FirstFirst 1234 LastLast
Results 31 to 45 of 56

Thread: your limit breaks

  1. #31

    Default

    Limit Breaks

    Level 1 -

    Sky Strike - Runs at enemy then jumps, does a flip in the air and slashes from above (Kinda like Braver which I loved)

    Crescent Moon - Casts Haste on entire party and casts slow and darkness on all enemies

    Level 2 -

    Battle Soul - Doubles Strength and Dexterity for 10 turns

    Blade Cry - Slashes 3 times quickly, each time doubling in damage, and casts confusion, darkness, silence, and sometimes death


    I'll post the rest later...
    Nandattebayo!!!

  2. #32
    Triple Triad Ace Ultima Shadow's Avatar
    Join Date
    Apr 2004
    Location
    Waka Laka world
    Posts
    6,585
    Blog Entries
    2

    Default

    Quote Originally Posted by =Angelus=
    urm.... i thought i remembered the 3rd limit break boosting my vincent's hp from 4000+ to 5000+

    raggh!! i don't understand this!!
    *limit broken*
    *summons stampede of Chocobos around this area*
    Not in the PAL version.

  3. #33

    Default

    Limit Breaks

    Level 1 -

    Sky Strike - Runs at enemy then jumps, does a flip in the air and slashes from above (Kinda like Braver which I loved)

    Crescent Moon - (Everything turns to night and then back to normal) Casts Haste on entire party and casts slow and darkness on all enemies

    Level 2 -

    Battle Soul - (A yellow super-saiyan type of glow surrounds the character) Doubles Strength and Dexterity for 10 turns

    Blade Cry - (Swings sword up and then it shines bright, then he runs and slashes) Slashes 3 times quickly, each time doubling in damage, and casts confusion, darkness, silence, and sometimes death

    Level 3 -

    Twin Blades - (Holds the sword up in the center, then takes apart two) Doubles Strength and Dexterity for 10 turns

    Hexaflash - (Blade increases in length by 10 fold and shines golden, the runs toward enemy and in a flash slashes 6 times) Slashes 6times for damage in double the strength of character

    Level 4 -

    Wrath of a Hero - (Points Sword at enemy and then powers up with a blue glow. After 3 seconds charges at enemy and slashes 20 times)20 slashes and the last sometimes casts death
    Last edited by Sephitachi7; 11-14-2005 at 11:11 PM.
    Nandattebayo!!!

  4. #34
    Recognized Member Croyles's Avatar
    Join Date
    Apr 2003
    Location
    In his thoughts...
    Posts
    2,953
    Contributions
    • Former Site Staff

    Default

    Level 4: Armageddon Sneeze

  5. #35
    White Mage Fanboy Light Mage's Avatar
    Join Date
    Aug 2005
    Location
    New Zealand
    Posts
    742

    Default

    Lv 1 a) Glow - Restores 50% of Max HP to each character.
    Lv 1 b) Glare - Inflicts Darkness & Slow on all enemies.

    Lv 2 a) Restore - Cures all status ailments.
    Lv 2 b) Shine - Haste & 100% hit on all characters.

    Lv 3 a) Glow2 - Restores 50% of Max MP to each character.
    Lv 3 b) Revive - Full-Life on each character.

    Lv 4: Lucid Beam - Major Holy damage to enemies, hits 10 times with #10 being an all-enemy hit.
    My Cure spell brings all the boys to the yard,
    And they're like: "It's better than yours."
    Damn right, it's better than yours!
    I could Heal you, but I have to charge.

  6. #36
    100% Stubborn Anniexo's Avatar
    Join Date
    Aug 2005
    Location
    Own dream land
    Posts
    744

    Default

    Quote Originally Posted by Light Mage
    Lv 1 a) Glow - Restores 50% of Max HP to each character.
    Lv 1 b) Glare - Inflicts Darkness & Slow on all enemies.

    Lv 2 a) Restore - Cures all status ailments.
    Lv 2 b) Shine - Haste & 100% hit on all characters.

    Lv 3 a) Glow2 - Restores 50% of Max MP to each character.
    Lv 3 b) Revive - Full-Life on each character.

    Lv 4: Lucid Beam - Major Holy damage to enemies, hits 10 times with #10 being an all-enemy hit.
    you and me are teaming up girl

  7. #37
    White Mage Fanboy Light Mage's Avatar
    Join Date
    Aug 2005
    Location
    New Zealand
    Posts
    742

    Default

    Thanks dude!

    My Cure spell brings all the boys to the yard,
    And they're like: "It's better than yours."
    Damn right, it's better than yours!
    I could Heal you, but I have to charge.

  8. #38
    100% Stubborn Anniexo's Avatar
    Join Date
    Aug 2005
    Location
    Own dream land
    Posts
    744

    Default

    any one eles wanna team up with me and lightmage?

  9. #39
    Dinnova's Avatar
    Join Date
    Oct 2005
    Location
    RIGHT BEHIND YOU!
    Posts
    295

    Default

    I'll team up.


    some people on this form are having some rediculus limit breaks. keep then away from complete oblivion plz.

  10. #40
    White Mage Fanboy Light Mage's Avatar
    Join Date
    Aug 2005
    Location
    New Zealand
    Posts
    742

    Light Mage's Limit Breaks

    I've revised mine slightly...

    ---

    Level 1 Limit Breaks
    Light:
    Restores 50% of Max HP to each character.

    Holy:
    Holy-elemental attack on 1 enemy. Instant kill if the enemy is weak against Holy.

    ---

    Level 2 Limit Breaks
    Protectorate:
    Restores 50% of Max HP to each character and cures status abnormalities.

    Hola:
    Holy-elemental attack on all enemies. Instant kill if the enemy is weak against Holy.

    ---

    Level 3 Limit Breaks
    Semilixir:
    Restores 50% of Max HP to each characrter.
    Cures all status abnormalities (and revives KO'd characters).
    Restores 50% of Max MP to each character.
    Casts Shell & Protect on all characters.

    Holaga:
    Holy-elemental attack on all enemies. Instant kill if the enemy is weak against Holy, otherwise hits three times.

    ---

    Level 4 Limit Break
    Glory:
    Fully revives and recovers each character to maximum HP/MP, casts Shell & Protect on everyone and Holy-elemental attack on all enemies. Instant kill if the enemy is weak against Holy, otherwise hits five times.

    ---

    Don't spank me for being a little Mary-Sue-ish over the top Überpowered...
    Last edited by Light Mage; 11-16-2005 at 09:51 PM.
    My Cure spell brings all the boys to the yard,
    And they're like: "It's better than yours."
    Damn right, it's better than yours!
    I could Heal you, but I have to charge.

  11. #41
    Dinnova's Avatar
    Join Date
    Oct 2005
    Location
    RIGHT BEHIND YOU!
    Posts
    295

    Default

    Quote Originally Posted by Light Mage
    Don't spank me for being a little Mary-Sue-ish over the top Überpowered...
    na. i say thats a good ballance between suck and OVERPOWEROMGWTF!!!!
    but nice. very nice

  12. #42
    White Mage Fanboy Light Mage's Avatar
    Join Date
    Aug 2005
    Location
    New Zealand
    Posts
    742

    Default

    Well I have to do something to out-shine Aeris. We can't *all* use Great Gospel, y'know!
    My Cure spell brings all the boys to the yard,
    And they're like: "It's better than yours."
    Damn right, it's better than yours!
    I could Heal you, but I have to charge.

  13. #43
    Dinnova's Avatar
    Join Date
    Oct 2005
    Location
    RIGHT BEHIND YOU!
    Posts
    295

    Default

    Quote Originally Posted by Light Mage
    Well I have to do something to out-shine Aeris. We can't *all* use Great Gospel, y'know!
    I never got Great Gospel, i assume its......great?
    It would be cool if we could put these limits to a character that we made up with stats and weapons ect.

  14. #44
    100% Stubborn Anniexo's Avatar
    Join Date
    Aug 2005
    Location
    Own dream land
    Posts
    744

    Default

    come on people i wanna know what ya limit breaks are

  15. #45
    Thou shall not speak... Randgris's Avatar
    Join Date
    Feb 2005
    Location
    Don't ask, I won't tell.
    Posts
    1,370

    Default


    Can I introduce a character? So that I can clearly describe what each limit break does.

    (Note: this is just a fiction of my imagination. I have 'created' this character eversince I played FFVII cause I always like creating characters for every game I played)
    Ymir Halzen
    Age: 15
    Occupation: Musician
    Weapon: Bow and Arrow, Lyre (for Limit Breaks)
    A skilled musician, Ymir constantly uses his music to ease his party's heart. But don't let his innocence fool you. He can kill an mob of enemies with the use of his bow. His combination of music and long range attacks makes him a very good character.

    Limit Lvl 1
    Break 1:
    Arrow Strike: Attacks all enemies.
    Ymir uses his bow to launch a rain of arrows fall from the sky, damaging enemies based on HP.
    The higher the HP, the higher the damage
    Break 2:
    Glorious Hymn: Heals party's HP.
    An area of green musical waves engulf the party restoring everyone's HP

    Limit Lvl 2
    Break 1:
    Hymn of Protection: Casts Wall and Regen to party.
    An area of white musical waves surrounds the party, improving their defense and healing their wounds.
    Break 2:
    Musical Arrow: Fire an arrow (as if firing with a bow) using the lyre. Damages enemy's HP and MP.
    Ymir uses his lyre to shoot an arrow to his enemy.

    Limit Lvl 3
    Break 1:
    Eternal Chaos: Reduces everyones' Defense and MDefense to zero (yes everyone including the party).
    An area of black musical waves engulf you and the enemies, dropping everyones' defense and mdefense to zero.
    Break 2:
    Vulcan Arrow: Shoots numerous arrows at the enemy (just like Musical Arrow). Ignores enemy defense.
    Ymir uses his lyre to launch numerous arrows to the enemy, damaging him/her/it numerous times.

    Limit Lvl 4
    Hymn of the Planet: Recover Hp and MP, casts Wall, Haste, Regen and revives fallen allies. Causes Holy damage to enemies
    Mystical light engulfs the whole screen. Angels and the heavens bless your characters restoring HP, casting haste, wall, regen and revives fallen allies with full HP. Enemies suffer Holy damage 10 times.

    How to obtain:
    Must have Ymir at level 80 or more. Go to the Gold Saucer Battle Arena and Battle about 5 times (using Ymir). Succesfully complete it and Dio will come to give you the sacred harp. Go to the Forgotten Capital and use the harp at the place where Aeris was killed. The fish head thigh will disappear allowing you to come back down. At the exact location where Aeris died you will find the Ymir's Limit Manual.
    (Note: This is just a fiction of my imagination. If any of the above mentioned things sounds familiar, well duh, of course they will be familiar. I used some of the scenario. Any way hope this is good enough. I also have one this time with FFVIII. I'll post it next time.)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •