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Thread: babygirl's thread of helping (djose)

  1. #16

    Default

    u need to go into the pit then in the corner near where u get the sphere there is a gap

    Why do you imprison your saviour?

  2. #17

    Default destruction spheres

    What do you do with the destruction sphere in the Bevelle Temple?

  3. #18

    Default Kilika Great Hall

    I've burnded all the doors, got the destruction sphere out of the wall on the right. When you remove the Kilika sphere from the 2nd door there's a ringing like there's some door. So what in the heck do I do with the destruction sphere? It seems to have no purpose.

  4. #19

    Default

    Urm...lemme think.

    Quote Originally Posted by The Official Final Fantasy X Strategy Guide
    Ride the lower path to the end and turn right. Cross to the purple glyph and insert the Glyph Sphere. The wall gives away, revealing a Destruction Sphere. Take the Destruction Sphere and get back on the platform. Ride it off the end to start over from the beginning. Ride the path to the second-to-last glyph and turn right again. Run across the long stretch and insert the Destruction Sphere into the slot where you got the Glyph Sphere. This opens a new path in the next corridor over.
    Hope that helps.

  5. #20

    Default

    Okay...

    Quote Originally Posted by The Final Fantasy X Official Strategy Guide
    Enter the Cloister and remove the Kilika Sphere from the pedestal on the left. Place the Kilika Sphere in the slot next to the door. This causes it to catch fire. Remove the sphere to extinguish the blaze, and bring it with you into the next chamber. Proceed into the next chamber. Insert the Kilika Sphere into the slot on the north wall to make a glyph appear above the shelf. Remove the Kilika Sphere and insert it into one of the side shelves, and then touch the glyph to open the wall. Remove the Glyph Sphere and set it on one of the side shelves. Enter the fiery chamber and move to the right. Step on the glowing floor switch to teleport the pedestal in from the previous room. Take the Kilika Sphere from the right wall to extinguish the flames. Please the Kilika Sphere into the pedestal. Return into the previous chamber and grab the Glyph Sphere. Place it in the wall where you found the Kilika Sphere and put out the fire. This opens a secret chamber. Push the pedestal with the Kilika Sphere on it to the floor switch to make a section on the platform drop. Go downstairs and take the Kilika Sphere from the new slot. Place it into the slot next to the exit, and leave it there. Obtain the Destruction Sphere from inside the secret chamber on the top platform. Take it downstairs and use it in the new slot beneath the ledge. Open the chest inside the newly revealed area to obtain the Red Armlet. Take the Kilika Sphere from the slot beside the exit and continue through the door.
    There you go.

  6. #21

    Default

    If you don't have the International Version, all you gotta do is get all the items from all the Cloister of Trials, and then go to Baaj Temple. (SPOILER)It's where you start off and it's hidden from the map. Use the search command and use these coordinates: X coordinate 11~16, Y coordinate 57~63. Okay, and then defeat Geosgaeno. Then go inside the gay temple, and walk around all six statues. Then go back to the Zanarkand Ruins and do their Cloister of Trials and get their items, then go back to Baaj Temple and go back to the statues again, then you can go into the Chamber of the Fayth and get Anima. You can do all the Cloister of Trials in Spira as many times as you like EXECPT for Bevelle. I think you can only do that once. *squee* So...yeah.

  7. #22

    Default Besaid road

    Why can't I go down the middle road before I hit the villiage. It keeps bouncing me out. Also do you have to have a chocobo to get to the top of the ruins on the road to Besaid?

  8. #23

    Default

    umm, i dunno about the first one, but the second you need the airship, i'm sure

  9. #24

    Default

    I'm not sure but i think the middle path from the alter place on the hill top is where Tidus and wakka come from after their swim at the start of the game, and it, naturally, wont let you go back down it, why, i dont know, but it is annoying. (if this turns out to be wrong, i last started it over a year ago so this bit is a little vague so...)

  10. #25

    Default Dijose Temple

    How do you find the secret sphere in Dijose Temple? I have five of my guys lit up in the Baaj Temple. I'm missing Dijose.

  11. #26

    Default

    Ahh... FFX... Brilliant game and great memories... To get the destruction sphere in Djose, get up to the part where the elevator lifts you up to the next floor. To your north, is five pedestals. Push all of them in. Then, instead of going upstairs, take the elevator back down. You will see a 'Glyph' on the wall by the glowing switch in the western passage. Touch it, and the wall will open. Inside, is the 'Destruction Sphere.' Now, go back upstairs and insert the destruction sphere in the new pedestal that appeared when the stairs was revealed. And there you go...
    Towelboy: Holy Cramoley, Poolman! It´s the devious Flashing Fiend with his abilities of extreme, evil, regretful imagery! How do we stop him?
    Poolman: You can go home Towelboy. There´s biscuits in the fridge.

  12. #27

    Default

    Quote Originally Posted by d£v!l'$ ph0£n!x
    DEMON CHILD!!!

    in the bevelle trials, it is impossible to miss the secret chest, that is why it doesn't let u go back. the anima chest is the one that is directly in front of you're path before entering the fayth chamber NOT the one that u need to go left to get at the top of the last set of stairs.
    I know!!! i said you get the treasure automatically. You do cos you have to walk over it to get to the Fayth.

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