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Thread: 100 Levels of Bevelle

  1. #16
    Not a Banana Mo-Nercy's Avatar
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    Quote Originally Posted by Tsukasa
    mine were...

    Yuna: GG - Unnering path (for quick use of florral fallal if I needed it)
    DS/s - Festival-goer and Lady Luck (I love classes that attack based on chance and luck)

    Rikku: GG - Truce of Angel (International only, doubles defence for Rikku once i pass through the gates of all of them, useful for using Psychicer as it sucks defence wise)
    DS/s - Psychicer (I had all the nodes with this in it, all the Ele eaters are useful, aswell as the time stop ability so you have a little time to pre-select abilities against fast bosses)

    Paine: GG - Sanctuary of Sword (International only, Allows you usage of samurai, warrior and thief abilities once all gates are passed through (kind of fundamental i guess) )
    DS/s - White Mage, Songstress, Lady Luck, Trainer (my support and spammage unit for via infinito).
    If you're wondering why Tsukasa didn't use the Gunner + Catnip combination, it's because Final Fantasy X-2: International doesn't allow that "cheap trick". Although Catnip is still there, it also Berserks the user. Therefore, Trigger Happy cannot be used. I'm pretty sure it also does something else, Slow or Confusion maybe. I'm not too sure.

  2. #17

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    Sorry for being technical here, but you cannot 'pass' the Via Infinito. By definition it is infinite. After beating Trema on the 100th floor you can continue to descend forever.

  3. #18
    Markusdot Markus. D's Avatar
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    Quote Originally Posted by Mo-Nercy
    If you're wondering why Tsukasa didn't use the Gunner + Catnip combination, it's because Final Fantasy X-2: International doesn't allow that "cheap trick". Although Catnip is still there, it also Berserks the user. Therefore, Trigger Happy cannot be used. I'm pretty sure it also does something else, Slow or Confusion maybe. I'm not too sure.
    Catnip on international is bassically like the original catnip used in the original ff games.

    never used it though....


    ps: There is a harder dungeon after it.... the last mission.... soooooooooooo impossible once your near the top (around floor 50 to 100).

  4. #19
    Make love not lust Yew-Yevon's Avatar
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    all the GGs i used were Sameris honor so they could use Fireworks and deal out 9999 evry time without catnip.

  5. #20
    Markusdot Markus. D's Avatar
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    Quote Originally Posted by ForestOwl
    Sorry for being technical here, but you cannot 'pass' the Via Infinito. By definition it is infinite. After beating Trema on the 100th floor you can continue to descend forever.
    Maybey not so much that.... but you can never 100% finish off trema, he just comes back for more and more and more.

  6. #21

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    Trema can be beaten - it is Paragon that remains.

  7. #22
    Markusdot Markus. D's Avatar
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    ooops, my mistake.

    thanks for pointing that out.

  8. #23
    Make love not lust Yew-Yevon's Avatar
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    Quote Originally Posted by ForestOwl
    Trema can be beaten - it is Paragon that remains.
    whats Paragon? something you find if you go 100 levels deeper?

  9. #24

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    You need to fight Paragon as a prerequisite for fighting Trema.

  10. #25
    Old-Ones Studios Cruise Control's Avatar
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    I used Momentum (3 samurais) and Higher Power (calm lands secret dungeon), it took forever to get it to do lots of damage though.
    Leave some shards under the belly
    Lay some grease inside my hand
    It's a sentimental jury
    And the makings of a good plan

  11. #26
    Make love not lust Yew-Yevon's Avatar
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    Quote Originally Posted by ForestOwl
    You need to fight Paragon as a prerequisite for fighting Trema.
    oh ya! that "all mighty feind"

  12. #27

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    i haven't yet
    but this time im playing through im going to

  13. #28
    Markusdot Markus. D's Avatar
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    if your ever playing international+ last mission.

    bring a tombstone type monster along with you... or Auron... its like haveing another samurai
    Last edited by Markus. D; 12-11-2005 at 02:19 PM.

  14. #29
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    i think the bigest threat on your way there is the big Tonberrys

  15. #30
    Old-Ones Studios Cruise Control's Avatar
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    The only other threats on the way there I can think of is those damn battles with the bugs and Elder Drakes, unless your game is set on wait, you automatically target the bugs first and run the risk of getting massacred by the Elder Drakes. Also AZI DAHKA (the bastard). For Paragon, save and heal, equip Bloodlust AND Wring to your gunner, un-equip them, then set your Gunner up with Catnip again. That way they go into battle already in critical, which increases your chances of winning by about 25%.

    Get Cry in the Night on your way there:
    Fire-Eater equipment, and Auto-Wall equipment on the two non-gunners.

    Use Trigger Happy+Catnip, to kill the small one, and only shoot the big one 5 times. Sit around and wait for Cry in the Night. It takes two battles thoug, and it's a pain in the ass to make him oversoul AGAIN.
    Last edited by Cruise Control; 12-10-2005 at 07:52 PM.
    Leave some shards under the belly
    Lay some grease inside my hand
    It's a sentimental jury
    And the makings of a good plan

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