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**** Dark
Black Walzt #1
Spellcaster/Effect
When this card is summoned to the field, special summon one Sealion from your hand or deck. As long as this card remains face up on the field, the summoned Sealion cannot be destroyed by spells, traps, monster effects or as a result of battle.
1200/1000
**** Water
Sealion
Aqua
1600/1000
***** Dark
Black Waltz # 2
Spellcaster/Effect
This card can only be summoned to the field if Black Waltz # 1 is in the Graveyard. Increase this Cards attack by 200 for every magic card on your side of the field durning your battle phase.
2000/1200
******* Dark
Black Waltz #3
Spellcaster/Effect
This card can only be summoned if Black Walzt #2 is in the graveyard. If this card battles a spellcaster type monster, increase his attack by 500. For every magic card on your side of the field increase this cards attack by 100.
2500/1500
**** Dark
Zorn
Spellcaster/Effect
If Thorn is on your side of the Field this card can attack your opponents life points directly. If thorn Leave play, switch Zorn to Defense mode.
800/1200
**** Dark
Thorn
Spellcaster/Effect
If Zorn is on your side of the field it cannont be the target of spells or abilities. Also Zorn cannot be attacked. You may also summon Thorn in face up defense position if Zorn is on your side of the field.
0/1800
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