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Zwingley (Nu Mou) -> M. White-Mage/Black-Mage
the combination White-Mage/Black-Mage for Nu Mou is great. Zwingley is not really at perfection, but her Black spells are more powerful and more accurate than Montblanc's.
Udvil (Nu Mou) -> M. Morpher/M. Beastmaster
either tame the beast, or be the beast, xD. a very, very good combo, IMO.
Molly (Viera) -> M. Red-Mage/M. Fencer
Red-magic can be a butt-saver, and Nighthawk makes a good finisher for weakened foes.
Meryl (Viera) -> M. Summoner/M. Elementalist
well, all i really find useful about ELM is Fire-Whip, which in turn does considerable amount of damage.
Ardin (Human) -> Ninja/Blue-Mage
with ample amount of HP, White-Wind is absolutely useful. others include Blow-Up and Stare, though i would think twice before i KO myself.
Marche (Human) -> M. Soldier/Paladin
wow, you should see the power of Holy Blade.
Schneider (Human) -> Hunter/M. Archer
i'd never quite experimented with long-range + short-range, but Schneider rules the skies, xD!
Nat (Bangaa) -> Defender/M. Warrior
Bangaa is all about power, and these two define sheer power.
Sale (Bangaa) -> M. White-Monk/M. Bishop
Revive/Auto-Life comes in handy, as well as Far-Fist. my favorite Bishop spells is Break, b/c it really saves a lot of time.
Thomson (Moogle) -> M. Juggler/Thief
Smile is good when i don't want to use Norbert's Quicken spell. and, Moogles make excellent thieves, xD.
Norbert (Moogle) -> M. Time-Mage/Black-Mage
what a powerful addition. if i'm not using Black-magic, i will use Quicken, and vice-versa. plus Return Magic is really helpful against enemy mages, esp in the Mage Tourney.
Last edited by Yuffie514; 12-17-2005 at 10:44 PM.
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