n64 grahics > ps1 graphics
wow the graphics r good
n64 grahics > ps1 graphics
wow the graphics r good
I would probably go play video games or have sex (the usual) - Nominus Experse
my mom would be like "ve? yo te dije, el internet no es bueno."
"seriously, my mom tells me "que tu hase en eso el dia entero?" and im like "mami yo toy hablando con people" xD. spanglish, ftw." ~ liz
Originally Posted by Tifa's Real Lover(really
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Wow. those look cool
Vaan - "Hey, you!"
Penelo - "Yeah, you! The one reading this sig at this very moment!"
Vaan - "Interested in playing FFXII International Zodiac Job system?"
Ashe - "But you have no knowledge of the Japanese language?"
Fran - "....We could help...."
Balthier - "That's right, Fran! Just click on Crossblades' thread on the very bottom of this signature and it will show you all license grid translations, magicks and tecks locations, and other changes that were made!"
Basch - "Don't forget though. Swap Magic is needed to play this game if you don't own a japanese PS2."
Vaan - "Also remember that if you played the original, you'll have an easier time playing the international version. We hope you enjoy the International Zodiac Job System experience. See ya then!"
http://forums.eyesonff.com/final-fan...ther-info.html
its old news. nothing i havent seen.
http://www.youtube.com/watch?v=vr3x_RRJdd4
...*holds up free hugs sign.*
There is also a video floating around somewhere.
Yes, there is a FF VIII tech demo for the PS2. It is the Balamb Garden dancing FMV remade in real time, but I read it's nowhere neraly as good.
I think this particular tech demo, however, was for no console in particular, but was made with Silicon Graphics software anf only runned on a high-end computer. It was controlled via mouse, from what I remember, and it was called Final Fantasy X, where X does not stand for 10, but for an unknown cipher.
i may be mistaken but i think i saw someting about how Square was originally make FF7 on the 64 but do to some technical issues they decided to go with the PlayStation
Doc "But I'm a pacifist, I don't believe in violence"
Caboose "Your a thing babies suck on?"
Tucker "No thats a pedophile"
Those are some cool 64 graphics...
i heard that Squaresoft canned the making of FF7 for the N64 because they didnt like the whole catridge thing, they didnt think they could fit all the data on there? so they went with Sony's Cd's...
Sig removed for being over the 50 KB limits. Please PM a staff member if you have any questions.
It was definitely for the N64. All the gaming magazines covered it back in '95.Originally Posted by KoShiatar
Hmm, seeing FFVI characters in 3D would be nice. Too bad the images you put up are broken. Oh well. Anyway, does anyone really know why deals between Square and Nintendo went bad in the first place?
I see. But then what was that demo I read about?Originally Posted by Kawaii Ryűkishi
Edit:
http://www.lostlevels.org/200510/
For instance, from this article it seems I didn't remember so bad...it's not even the place where I originally read it.
Last edited by KoShiatar; 12-29-2005 at 10:15 PM.
they are awesome for n64, no pixels whatsoever. interesting.
It was based on SGI's infrastructure, which was present only in the N64 hardware.Originally Posted by KoShiatar
It was never intended for the N64, just a cute little game for no system... wish I could play it.
And even if it was for the N64, it had FFVI characters, meaning it would not be called FFVII...
Oh wow cool, thats really interesting![]()