Yeah, but absence doesn't really mean death. Really, since nobody says they're dead, they're... not? Hard to explain. Since the entire FF VI universe is in the one game, everything that happens shows in the game.
Yeah, but absence doesn't really mean death. Really, since nobody says they're dead, they're... not? Hard to explain. Since the entire FF VI universe is in the one game, everything that happens shows in the game.
1. I dont think that they should make it for gba mainly because the story line is the same and that what rpgs are all about.
2. Does shadow really die in the end? I must have missed that part![]()
"Either way, the world will be a better place..."
-Drizzt Do'Urden
"It must be amazingly fustrating to have invented something as great as sarcasm... only to have it be abused by amatures."
-Biff
"I trust them both, and nothing else"
-Drizzt Do'Urden
1. FFIV Advance works fine
2. Yes, he does. He stays in the castle as it's falling apart. He sends Interceptor away.
So does FF I and II DoSOriginally Posted by roto13
Vaan - "Hey, you!"
Penelo - "Yeah, you! The one reading this sig at this very moment!"
Vaan - "Interested in playing FFXII International Zodiac Job system?"
Ashe - "But you have no knowledge of the Japanese language?"
Fran - "....We could help...."
Balthier - "That's right, Fran! Just click on Crossblades' thread on the very bottom of this signature and it will show you all license grid translations, magicks and tecks locations, and other changes that were made!"
Basch - "Don't forget though. Swap Magic is needed to play this game if you don't own a japanese PS2."
Vaan - "Also remember that if you played the original, you'll have an easier time playing the international version. We hope you enjoy the International Zodiac Job System experience. See ya then!"
http://forums.eyesonff.com/final-fan...ther-info.html
What?Originally Posted by Lazy_Lizard
If they do make it on GBA I'll do the following:
1. Wet myself waiting for release.
2. Purchase it.
3. Use the music to lul me to sleep at night.
I <3 FFI-VI
DoS Was fun. If yu want the game to be hard, don't use mages. It's a bitch to beat when you need to get all that money for armor and healing items.
Not, if, when. It's been confirmed.
Start wetting yourself now thenOriginally Posted by TowerSheep
http://forums.eyesonff.com/showthread.php?t=71439
Vaan - "Hey, you!"
Penelo - "Yeah, you! The one reading this sig at this very moment!"
Vaan - "Interested in playing FFXII International Zodiac Job system?"
Ashe - "But you have no knowledge of the Japanese language?"
Fran - "....We could help...."
Balthier - "That's right, Fran! Just click on Crossblades' thread on the very bottom of this signature and it will show you all license grid translations, magicks and tecks locations, and other changes that were made!"
Basch - "Don't forget though. Swap Magic is needed to play this game if you don't own a japanese PS2."
Vaan - "Also remember that if you played the original, you'll have an easier time playing the international version. We hope you enjoy the International Zodiac Job System experience. See ya then!"
http://forums.eyesonff.com/final-fan...ther-info.html
FFIV from what I noticed isn't that much different storyline wise, Graphics wise... they pretty much just amped some things up to how FFVI was when it came out, so I don't think they can do to much with FFVI graphic wise. xD In FFIV though I did notice, and this prolly sounds -extremely- music nerd-ish, but.. The music was patched differently and pretty much I think the Trumpet patch was better the original way.Think of the battle theme for FFI DoS and use that trumpet sound for everything in FFIV. o o;
On the subject of change though... I'll cry if they change it to a point where they mess the greatness of the game up. =[ (AKA.. Don't change story line or anything >=[)
I think they should make it so you can buy the Imp Robot, I WANT HIM ON MY TEAM!!!
THE JACKEL
You know, I'd like to see them use that little Squall sprite they made for the PS1 version for something. Not much, just a little cameo. Make him the guy on the airship that removes equipment for you, or something.
Though he does do that, I was quite certain he never actually died. Here's a link to his ending, and as if it weren't obvious, people who haven't beaten the game beware of spoilers: http://www.vgmuseum.com/end/snes/a/ff3-2.htmOriginally Posted by roto13
It suggests to me that (SPOILER)he simply planned on starting over in life. I mean even though he didn't get out on the airship it doesn't mean he couldn't have found another way out of Kefka's tower.
But (SPOILER)he was just sitting there in the corner. It's not like he went anywhere else.
(SPOILER)That doesn't necessarily mean he didn't get up and leave. What he said would seem to contradict the idea that he died. It's not like the ending for the game was filled with information on what happened to any of the characters after all. All I'm trying to say is that the ending implies that he had every intention of starting over, which would kind of require him not sitting there and letting himself die.
Let's get back on track with this and stop marking spoilers that are almost 15 years old like Kishi's announcement said.
Leo, Ghestahl, Clyde or Baram (can't remember which one Shadow isn't), Cyan's family, and Banon are all possible playable characters. Some of them more likely than others.
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