Fighter
White Mage
White Mage
Black Mage
NES - Fi/Th/WM/RM Guessing here since I never played the NES version.
Thief for running which you will do alot of.
Fighter - duh
WM - Life and such
RM - Fire2 and such without the weak defense of black mage early on.
Origins - Fi/Fi/RM/WM
Thief loses run ability... bye bye thief.
erm see above...
May replace RM with BM if i wanna level a bit.
Origins Easy - Fi/BB/WM/BM
Fi - duh.. maybe put a second black belt in.. but will be rough early on.
BB - 99absorb, ultimate evasion, unresistable Death tied to his attack at lvl 50+
WM - Infinite Magic charges... infinite Holy/Life2/Harm spells
BM - Infinite magic charges... Infinite NUKE/Flare
DoS - Fi/Th/Th/Rm
Fi - Duh...
Th - still can't run.. but now I am a king of Fighting and outdamage fighter!
RM - shot of Fir2 and shot of life... grab Judgement staff for Flare, and Rune Staff for Healing.
*shrugs* critique....
NES - All are usable.. no disadvantages or nerfs...
Origins normal - Thief running ability mega nerfed.
Origins Easy - Mages inifinite charges and Black Belt higher cap of absorb/evasion/damage.
DoS - Thief turned into a damage machine, BlackBelt mega MEGA nerfed. 99 black belt on DoS = about a level 40 black belt on NES... thats sad. Evasion levels slower... Absorb cut in half... Damage cut in half or 1/3
When I say infinite.. well.. are you really going to use 27 charges of Fire2?
Post which version you are posting for as well.. as above mentioned changes can greatly affect opinion/usability...
ie.. Black Belt is just plain is lousy in Dawn of Souls.. and I'm pro-BB.
Doesn't matter what version it is, I almost always use:
Fighter
Black Belt
White Mage
Black Mage
Sometimes I use two warriors, and occasionally I use a thief or red mage.
No.
RED MAGE
RED MAGE
RED MAGE
RED MAGE
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well..I remember using a black mage...I think another black mage....a monk. and a white mage (or red mage) I dunno...but I liked it that way.
Yes well level 50 is the cap on NES, and you need not go higher than like 25 on NES. I just like BB cause he's the cheapest in any versionOriginally Posted by ValiantKnight
THE JACKEL
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But akin to that...
A lvl 38 Black Belt on Dawn of souls would be equal to not a 38 black belt on NES, but a 19 Black belt.. looking far inferior to Fighter and the others.
DoS ... 40 Kn/Ma/WW/BW
equals roughly a NES 40 Kn/20 Ma/40 WW/40 BW
I still like my self proclaimed "ultimate offense" party: Master, Black Wizard x3. Low on defense perhaps, but dead enemies deal no damage. I'd be an idiot to claim it's the best party. It has tons of shortfalls, namely expense and survivability. Still, I like the blitzkreig strategy gameplay it promotes. Works even better in DoS where you can get ethers to restore mp and magic points aren't divided into tiers.
Fighter, Black Belt, White Mage, Black Mage. No contest.
Which FF Character Are You?
:magus: Long, funny-coloured hair? Check. Bad choice of clothing? Check. Good/Bad complex? Check. Hmm... they're right. I AM Kuja.
I'm quite sure they toned down all the characters a bit with each level. If not then that's extremely stupid because then you get a max level Master equal in both games, as it should be, but max level other classes twice that of the NES game, that's just retarded.Originally Posted by ValiantKnight
THE JACKEL
add me, PSN: ljkkjlcm9
I think in FF1 DoS Fighter got nerfed some, he's noticably weaker offensively than Thief and Black Belt. In prior incarnations, he rivalled Black Belt and surpassed Thief. Red Mage also got nerfed when Int became a factor in spell potency. Either that Black and White mages got a buff - take it as you will, there's now a large discrepency in potency. Thief got buffed so much he's almost a new character entirely. I can't say I mind having a character with a hit count that rivals a monk and damage that surpasses the warrior. In my Warrior, Thief, Monk, White Mage party, my Monk was always top DD.
Originally Posted by omnitarian
Another one I quite like is Warrior, Warrior, White Mage, Black Mage. All the magic, and twice the Fighter power.
Fighter, Black Belt, Black Belt, Red Mage
Kill your BB's right away, leave them dead till the Marsh Cave. Kill your FI too as soon as possible. RM levels up 4 times faster than normal, and level him way up. Add the FI back when strong enough to go to peninsula-with-the-extra-strong-monsters.
With a high level FI and RM, the BB's will level up very quickly, and act as fodder to protect RM in the Marsh Cave, so what if they die. But before long, they're equal to the FI, and then better, and behind him their weaker defense doesn't matter. Try it.
I used a monk warrior thief and red mage on game boy though but my red mage is on level six magic but the spells are only for red wizard whats that???
DoS:
Warrior - Ocin
Red Mage - Nano
Black Mage - Mowse
White Mage - Miki
In any other version of the game, I use the same party. I list it as DoS since that is the only version I have beaten. Man, I stink at FF. :rolleyes2