My Favorite Party is....
Warrior(Knight)
Monk(Master)
Thief(Ninja)
Red Mage(Red Mage)
I love Attacking & Strength parties, and this to me is the best one, and I did not even Die once.
My Favorite Party is....
Warrior(Knight)
Monk(Master)
Thief(Ninja)
Red Mage(Red Mage)
I love Attacking & Strength parties, and this to me is the best one, and I did not even Die once.
These are normal suggested/recommened parties on ff1 sites....
(My Ratings out of 10)
Warrior/Monk/Thief/Red Mage(10/10)-My Favorite Party Overall/I love heavy fighting and doing lots of melee damage, Toughness of all 4 characters, the speed of the Monk & Thief, Red Mage's Magic, and the gobs of HP & Offense & Defense work really well(save slots for Life, Warp & Exit), In my opinion, this party beats all, I never died with this party and beat the PS version easily.
Warrior/Red Mage/White Mage/Black Mage(7/10)-Good party if you like Magic a lot with a little bit of melee/I don't use this party, but see why others do, lots of offense with Warrior, Red & Black Mage, and lots of spells with the 3 mages, but defense and speed can be a problem though.
Warrior/Warrior/Black Mage/White Mage(10/10)-Good party of equal fighting & spell casting, I never use this party, but the Defense of the Warriors & the magic users are worth it.
Warrior/Thief/White Mage/Black Mage(10/10)-My 2nd favorite party of these recommended and the very 1st party I beat the NES version with the first time, Strength of Warrior & Thief is key as well as Thief's speed, and the magic users aren't too bad to boot, I also beat the PS version with this party.
Warrior/Thief/Red Mage/Black Mage(10/10)-I never used this one, but this party has tons of offensive Firepower to boot in both attacks and spells.
Warrior/Thief/Red Mage/Red Mage(10/10)-I rank this 3rd of these, I have not used this one yet, but this is one of my favorite parties, you have great fighters, plus 2 jack of all trades characters to boot, I can see myself using this party.
Warrior/Monk/White Mage/Black Mage(10/10)-Another one I have not used, but many people love this party, good in all aspects and who needs a weapon or armor when you are a monk/master, good part in my opinion.
Warrior/White Mage/White Mage/Black Mage(1/10)-I'm a heavy fighting fan and not a heavy magic user, Lots of Offense is what I like, this party lacks it, crappy choice.
White Mage/Black Mage/Black Mage/Black Mage(0/10)-No No No No No!, lots of trips to the clinic.
Red Mage/Red Mage/White Mage/Black Mage(10/10)-I'm a heavy fighting fan, but if you are a magic user lover, this is the party for you, Loads of Magic in all aspects!
Black Mage/Black Mage/White Mage/White Mage(5/10)-If you wanna use nothing but magic, here ya go, but don't come crying to me when your ass gets toasted for 700+ damage!
Warrior/Red Mage/Red Mage/Red Mage(6/10)-An accurate party, you don't need more than 2 of any character though, as much as I like the heavy attackers.
Red Mage/White Mage/White Mage/Black Mage(1/10)-This won't work either.
Warrior/Black Mage/Black Mage/Black(4/10)-Tons of Offense is the only strong point here, too many Black Mages!
Warrior/Warrior/Warrior/White Mage(6/10)-75% Offense and good use of White Magic, but I never will use this party, don't use more than 2 of any character.
Warrior/Warrior/Warrior/Red Mage(7/10)-Loads of Offense, but see party above this one, some people say this is the party you beat the game the fastest with, I beg to differ.
4 Warriors(9/10)-No EXIT or LIFE
4Thiefs(6/10)-same as 4 Warriors
4 Red Mages(7/10)-Be careful, I can't believe someone beat the game with this party
4 Monks(5/10)-No Magic
4 White Mages(0/10)-See 4 Red Mages, the Worst
4 Black Mages(0/10)-Die and Die alot, one of the worst
I had master,knight,ninja and red wizard but i started again with 2 monks a black mage and a white mage i use monks/masters without weapons and there the strongest possible!!!!!!!against Chaos with my master he was hitting 2000(after temper and haste)
Red Mage
Red Mage
Red Mage
Red Mage
I finished the Red Mage Party![]()
Next is my Fighter Party
I might do my journal of it.
This was my Favorite as well. I enjoyed replacing the Thief with Monk, but that made it too easyOriginally Posted by Rengori
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4 black mages makes it tougher but not as tough as 4 wht mages!
I did that party at least once, and I have to admit, while there is only one beatstick (Warrior, since I play Origins), there is more than enough White Magic to compensate the lack of it. Gotta love abusing Holy, Dia4, and Life2 is an absolute.Originally Posted by Zarniwoop
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A party I would like to explore in the future (once I get my FFO disc back) is RM-Th-Monk (BB)-BM.
Pros:
--Three beatsticks throughout the game.
--Abundance of Black Magic.
--A White Magic user.
--A party member that can run well.
--Advantages of BB
Cons:
--Red Mage being the cannon fodder (c'mon, everybody knows that the party member located on the top is the most-attacked one)
--Disadvantages of Monk (BB)
--Warp 2 and other higher-level White Magic are only available after Class Change.
--Not enough White Magic.
--Lacks armor.
With those in mind, I'm gonna be careful playing this party.
Hisui & Kohaku: I play as them in Melty Blood.
In the same vein as my FF1NES and Origins BB, Blm, Blm, Blm party, I'm trying another offensive-only party in FF1 DoS.
Warrior
Thief
Monk
Black Mage
Whereas I feel monk, 3x blm is the most potential damage you can bring to any single encounter, I think this party is the most you can bring w/o repeat classes. The one thing I disliked about the first party is three of the same job. I've become a big fan of parties that avoid damage by killing fast. Balanced parties are wonderful of course but this is my new kick lately.
For the novel I will use:
Fighter
Thief
Red Mage
White Mage
Someone knows a person from Square-Enix to tell them about my novel?
Thanks.
P.S. My english isn`t very good...
I`m writing a FF1 novel!
In Spanish...
the most balanced party would be 1 white mage , 1 black mage , 1 red mage , and 1 fighter. The white mage gets healaja and holy at high lvl magic (I'm going by the dos version) and holy owns pretty much anything. the black mage and red mage would haste and temper on my fighter respectively. I'd get the fighter to use giants gloves to cast saber on himself so he dished out some serious damage each turn.The red mage got whatever spell the white and black mages didn't get and one of the good spells of black or white magic on the other slot. Its always a good idea to have a red mage on the team for backup in case one of the other mages dies . The black mage sucks to begin with, untill he gets the area affect spells and he gets better and better after that. I like white mages because of all the protection and healing spells, but other than that they're useless.
yes deek, Mages are good for DoS because of the amazing amount of MP, but then again, every good spell can be cast using an item.....
THE JACKEL
add me, PSN: ljkkjlcm9
Red Mage
Red Mage
Red Mage
Red Mage
(ZOMG powerplay)
Afet looking at this thread, I've come to a conclusion that the Red Mage is the most popular class in the FF.
Vaan - "Hey, you!"
Penelo - "Yeah, you! The one reading this sig at this very moment!"
Vaan - "Interested in playing FFXII International Zodiac Job system?"
Ashe - "But you have no knowledge of the Japanese language?"
Fran - "....We could help...."
Balthier - "That's right, Fran! Just click on Crossblades' thread on the very bottom of this signature and it will show you all license grid translations, magicks and tecks locations, and other changes that were made!"
Basch - "Don't forget though. Swap Magic is needed to play this game if you don't own a japanese PS2."
Vaan - "Also remember that if you played the original, you'll have an easier time playing the international version. We hope you enjoy the International Zodiac Job System experience. See ya then!"
http://forums.eyesonff.com/final-fan...ther-info.html
The party that I all ways use is:
Fighter
Thief
Red Mage
Black Mage
Chocobo's are cool