X-actly!Originally Posted by DMKA
A tea party featuring a tonberry and a moogle would have been more entertaining.
depends on what your entertained by. Nomura may be able to imitate other directors and imitate certain elements of some cinematic genre's, but he lacks any real film making skill. Kadaj leaping over clouds bike would have been cool, if john woo hadnt been filming similar stunts, and with more style for fifteen years now. Only difference is Nomura advertises what kadaj is going to do with the camera behind kadaj's back as he walks straight towards the bike where john woo just focuses on making a cool scene that will surprise you. Kadaj leaping over the bike and the bike being stopped by Loz appears is meant to make you go "wasnt that cool" where john woo will pull off the same scene, with more style, than continue to hit you with more stunts and action so your jaw is pretty much on the floor the entire film.Originally Posted by Super Secret Agent!
And as for the story, I think FFVII's money shot is supposed to be clouds fight with sephiroth. Which just lacked. Cloud's line of "there is nothing that isnt important to me" is supposed to be dramatic, but for the drama to be real there would have to have been some kind of dramatic buildup to cloud being a man of all creatures great and small. There isnt any, the line is just sorta, there.
Both of these are just two examples of how shallow AC can be with its direction and writing, if your entertained by that, hey good for you. But personally I would like for my action scenes to not pat themselves on the back for how cool they are, and for my dramatic lines to have some sort of buildup and logic. AC fails to deliver anything of real entertainment value where Spirits Within had some very intense action scenes and moments of very good writing and drama, which is what I would call entertaining.
Good writing? No one still has explained to me how a chunk of planet that blew up billions of light years away could make its way to earth with the whole ecosystem of the planet still living on it as spirits. And tell John Woo he did a superb job on the incredible hulk too.
Very true although TSW masks itself as being full of depth when really it's has as much depth as a toaster. I bet those visual effects they used would be somewhat entertaining high.The really big difference between AC with its lack of storyline and depth and SW with its storyline and depth is that AC is all round more entertaining.
There was nothing living on that meteorite. There was only spirits attached to it. Ghosts.Originally Posted by SoulTaker*
go do yourself a favor child, look up the director of hulk on amazon.Originally Posted by SoulTaker*
A person who doesn't even bother too research his posts, and who think's that ghosts are alive should not critique anything or anybody on lack of depth.Originally Posted by SoulTaker*
We can ascertain two things from that statement, that hooked on phonics was wasted on you, and that you've never seen spirits within.Originally Posted by SoulTaker*
Last edited by Ishin Ookami; 01-09-2006 at 12:13 PM.
O, it was a meteorite you say, so a giant flaming ball of space debri has spirits liv...O wait you cant classify them as living as you said, I mean they do think, walk around and kill things but I wouldnt classify that as living either, we'll just say that they exist on this ball of fire traveling through space at mach 5, that so much easier to believe. Remember when theirs something strange in your neighborhood who ya gonna call, Ghostbusters! Proton packs work better than any 8 spirits.Originally Posted by Ishin Ookami
Cant believe i got the guy who did face/off and brokeback mountain mixed up, I loved John Woo's "Gun foo" in face/off, but I believe Kurt Wimmer did it better with his gun kata.go do yourself a favor child, look up the director of hulk on amazon.
They got 3 of the 4 necessary functions to classify them as living, they move in bipedal/quadruped way, think/interact, kill, all they need is the ability to eat, do they do that, if they do you got a real living lifeform right their.A person who doesn't even bother too research his posts, and who think's that ghosts are alive should not critique anything or anybody on lack of depth.
Your right, movie this bad probably couldnt be enjoyed high either, seeing all the pink and purple ghost or spirits if you will would probabbly just make you sick.Just think if it wasnt for Treasure Planet TSW would be the biggest flop in movie history, 120,000,000 dollars. Goodbye Square Pictures we hardly new ye.We can ascertain two things from that statement, that hooked on phonics was wasted on you, and that you've never seen spirits within.
Last edited by SoulTaker*; 01-09-2006 at 04:31 PM.
give the damn people a break! since WHEN has anyone ever really looked into all these minute details! if you look this far into any movie youll probaly find that they ALL have problems like this in fact most of them have worst problems!!! so stop tryng to find excuses to trample the dilm into the ground and ruin everybody elses fun!!!
Kay, now that I'm done, I will attempt to jerk this thread back on track.
Arguement 1) It wasn't really an FF.
Response 1) WTF it said Final Fantasy on the box, can't you read.
Arguement 2) There were no FF charachters in it.
Response 2) Neither did FF: 2, 3, 4, 5, 6, 7, 8, 9, 10. Each FF has tatally different charchters. The only repeats I know of are Cid, Biggs, and Wedge. If you expect a cameo in a MOVIE, not a game, every game but FFX-2 must have been a sore dissapointment.
Arguement 3) Aki's hair was always swaying.
Response 3a) Aki is always in motion.
OR
Response 3b) Deal with it.
Last edited by Cruise Control; 01-11-2006 at 11:49 PM.
Leave some shards under the belly
Lay some grease inside my hand
It's a sentimental jury
And the makings of a good plan
Dude, you did it wrong, I'll fix it...
Argument 1) It doesnt have any FF themes, every FF game has FF themes yeah their different characters but you can generally tell the difference between the feel of a Grandia game and a FF game.
Response 1) Uhhh, it wasnt meant to be Final Fantasy.(Then why the hell did it say Final Fantasy on the Title!)
Argument 2) It wasnt entertaining.
Response 2) Its just too deep for you (apparently it was also to deep for about a 3rd of the worlds population,note the loss of 120,000,000 and the bankruptcy of Square Pictures.)
Argument 3) So hard...TSW too boring..falling asleep...cant keep eyes ope...
Response 2)It was revolutionary! It had a deep meaning! It made me cry! Final Fantasy 7 is stupid! Wai...(Slams door in Otaku's face)![]()
You know, Sometimes I wish I wasn't being schooled to become a teacher, otherwise I could have put that that concisely. Very well done.Originally Posted by bbomber72000
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Unless Ive missed the press conference in which you were named the duly appointed representative of the worlds nations and all divergent voices in them, I don't think its logical to speak for the entire world. Also SW was marketed towards the video game crowd primarily, so it would be more correct to say that the subject matter was not exactly in tune for the target audience or the vernacular they were familiar with. If you need it put simpler, ask bbomber. But quite frankly, the fact that Spirits Within was a little too deep for the average gamer just keeps getting proven with each and every single one of your posts. don't believe me?Originally Posted by SoulTaker*
I find it amazing that you have problems with that part of SW, but don't mind that FFVII had alot of the same plot points, and Aeries who is deader than disco is showing up in every other scene in AC.O, it was a meteorite you say, so a giant flaming ball of space debri has spirits liv...O wait you cant classify them as living as you said, I mean they do think, walk around and kill things but I wouldnt classify that as living either, we'll just say that they exist on this ball of fire traveling through space at mach 5, that so much easier to believe. Remember when theirs something strange in your neighborhood who ya gonna call, Ghostbusters! Proton packs work better than any 8 spirits.![]()
No, unlike the plot of Spirits Within this was explained, Aeris was explained to be in the game the strongest character in the game spiritually maybe only second to Sephiroth because his mental projections could kill people, she was also explained to an ancient, who in their nature were supremely powerful spiritually, so I wouldnt doubt that she could test the boundries of death, sort of brings to mind Obi Wan Kenobi off star wars, how he cheats death but is only seen by Luke as is Aeris is only seen by Cloud, also Kenobi gives Luke aid periodically through the trilogy so much so its that you would never believed he died, as Aeris never physically touches Cloud but only mentally and spiritually touches him like in the seen when he's flyin up to meet bahamut she doesnt physically help him she mentally and spiritually helps him, again notice nobody else but Cloud can see her.Originally Posted by ishin Ookami
I let the money do the talking, 55 million world wide, remember it made 32 million in the U.S (Troy made 46 mil in its first weakend alone and was still considered a flop, but made 500 mil worldwide), so not popular world wide can clearly be taken from these statistics, also remember it cost Square 50 mil just to market this film not including the 120+mil it took to make, so you cant blame Americans for being shallow or whatever term Otaku use this days because we accounted for 40% of the films intake, or maybe we are shallow and are wowed by cheesy sci fi flicks, I guess its what your point fo view is. I dont know why you always belittle Final Fantasy 7 fans when they probably were the bulk of the revenue for that lame ass film, i dont think any average Joe movie goer saw this film and was influenced by it when their is so many better sci fi films than this.Unless Ive missed the press conference in which you were named the duly appointed representative of the worlds nations and all divergent voices in them, I don't think its logical to speak for the entire world. Also SW was marketed towards the video game crowd primarily, so it would be more correct to say that the subject matter was not exactly in tune for the target audience or the vernacular they were familiar with. If you need it put simpler, ask bbomber. But quite frankly, the fact that Spirits Within was a little too deep for the average gamer just keeps getting proven with each and every single one of your posts. don't believe me?
I just can't believe that people buy the whole "It didn't make much money, so it must suck" idea.
By that ideal "Tomb Raider", which came out the same year and was considered a success, must be cinematic brilliance. :rolleyes2
Formerly: Autumn Rain
I didn't like the movie. Probably the biggest fault was the animation of the characters. It looked ackward as did most of the facial expressions when paired with the voices. They really should have used motion capture for the movements of the characters.
I'll agree with this to some degree. While, I thought the facial expressions were fine, the movements while fluid in some places were kinda stiff in others. Motion capture would have helped alot. Apparently they did use it for minor stunts, but everything else was done on the computer. The kiss was a little odd to me too. That could have used some work.Originally Posted by edczxcvbnm
Formerly: Autumn Rain
I thought the facial expressions were odd for how a lot of the lines were delievered. This could be blamed on the voice actors though. I don't remember much about the movie as I only saw it once and I regret seeing it that one time![]()