Thanks a million!!!
http://forums.eyesonff.com/showthread.php?t=74704
If I was writing a sequel what story plot could I do ? The fist things I thought I would want in a sequel were
* A new area to explore The current Spira is getting a bit too familiar. Just a new dungeon wouldn't cut it. We could go explore the oceans, but a game all underwater would be a tad boring. A new planet ? That would be fun!
* Be able to get Auron back, perhaps others too, such as Jecht. And even "new old" ones like Lord Mi'hen the first Crusader...
Then I set to work
What could the villains / danger be ?
First let's see the need for new areas:
Right now, Spira has petty much been scoured for new areas and dungeons. There are no new big areas, except the oceans (underwater) or the Farplane. The advantage of the Farplane is that it would allow us to revisit some lost heroes such as Auron and Jecht. But both the Farplane and the oceans are not diverse enough to make a game as fun as the first two!
So we have to add some new stuff, that would allow you to visit other words...
- A portal from the Farplane to another word
- A new area on the Farplane
- A new dimension where Aeons and Fayth live
- A spaceship found by the Al Bhed (in Bikanel, in the bottom of the sea, ..)
- A spaceship in Bevelle's bowels (found by Baralai ? Isaru ?)
But why would our heroes leave Spira to a new place after finally being reunited ? We need a big danger
Here you can go for the obvious:
- Seymour is back in business using the Farplane monsters to plot a revenge .. or
- Yu Yevon (same as Seymour) .. or
- A brand new villain is coming to Spira (could be via Farplane or not)
but this would force the adventure to be in Spira or in at least in an unknown corner of the Farplane. Boring!
So the big danger needs to come from space or from a new dimension. Seymour and other past villains can help but the danger must be external.
But why would an alien attack Spira ? It's not like the current Spira has state of the art technology, gold or other riches… Spira does have pireflies though. Pireflies can power fiends, spheres, souls, memories… One could say they are one very good source of magic. And guess what place has tons of pireflies ? The Farplane! There, we found a good way to get Auron and other "sent" involved!
Bingo! We found what would attract thieves to Spira: Pireflies ! Like manna in some games or Dune's "spice" the thing can be mined and used by mages and techno-mages alike. Which means greedy robber barons would covet Spira. And would covet the Farplane in Spira.
So greedy robber barons from space or another dimension coming to strip mine Spira's pireflies would be a good "danger" to have. It would allow:
- the sequel to have several battles and exploration on a brand new place (the invader's home and his ship)
- some scenes in the Farplane with Auron, Seymour and other favorites.
But it is still a bit "loose". Like someone just plopped an alien ship in the middle of Luca's town square. Can we tie it better to the Spira of the past 2 games ?
We certainly can! Who said those strip miners of pireflies have not been exploring Spira all along ?
This is just one of the scenarios that would do what I wanted: allow us to gameplay with Auron again, and have a change of scenery.
there are also several empty areas in Spira that could be used in a new game
