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Thread: Celestial Weapons

  1. #1

    Default Celestial Weapons

    how do they work exactly because when my hp is low i do crap dmg?

  2. #2
    ffxfreak93's Avatar
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    tidus=more damage when hp is full

    auron=stronger when health is low

    thats all i know because i didn't really care about the others

  3. #3
    Gobbledygook! Recognized Member Christmas's Avatar
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    Caladbolg(Ultima Weapon in Japanese Version) - Does more damage when Tidus' HP is full, no effect on Aeons.

    Nirvana- Does more damage when Yuna's MP is full, and allows Valefor to exceed 9,999 damage.

    World Champion - Does more damage when Wakka's HP is full, and allows Ifrit to exceed 9,999 damage.

    PuPu The Ultimate Smurfing Total Pwnage Blue Alien Onion Knight - Does more damage when Lulu's MP is full, and allows Shiva to exceed 9,999 damage.

    Spirit Lance(Longinus in Japanese Version)-Does more damage when Kimahri's HP is full, and allows Ixion to exceed 9,999 damage.

    Masamune - Does more damage when Auron's HP is depleted, and allows Yojimbo to exceed 9,999 damage.

    God Hand- Does more damage when Rikku's HP is full, no effect on Aeons.

    If you want a weapon that do constant damage, go get a customized one.

  4. #4

    Default

    thanks but i still have questions

    the more dmg for Lulu and Yuna (and i guess anyone) is that just when they use a physical attack or does it apply to skills/limits/magic?

    and what is the formula is it like double dmg at full hp no dmg at no hp and then just a constant slope imbetween?

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