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Thread: L33t EoFF Webgame: v4.1!

  1. #931
    The flying homo! Recognized Member Giga Guess's Avatar
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    Quote Originally Posted by Flying Mullet
    Well let me clairify; I'm thinking of making a two player option so you can either quest to your heart's content and explore the world in single-player mode or make it a competition between you and another player to see who can beat it first.

    That's better.

    Many thanks Christmas!
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  2. #932
    Old school, like an old fool. Flying Mullet's Avatar
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    V5.0 Teaser update: - And yeah, it's still going to be a couple of months before this is ready so DON'T ask

    Class lineup for V5.0

    Physical classes
    Knight - Increased equpiment attributes
    Ninja - Increased change to dodge
    Ogre - Chance for critical hit in battle
    Merchant - Discounts in shops, find greater quantities of gold
    Pirate - Pillage and find items after battle
    Pimp - Earn more experience after battles
    Gypsie - Increased inventory size
    Wrangler - Capture enemies and use them in a future battle


    Magical classes
    Druid - Increased chance to run from battle
    Dancer - Dance and distract enemies for future rounds
    Sorceror - Finds and uses offensive spells in battle
    Cleric - Finds and uses defensive spells in battle
    Elementalist - Changes elements of self and enemies
    Enchanter - Enchants self to increase attributes
    Summoner - Summon follower to aid in battle
    Mage Warrior - Uses magic to enchant equipment attributes and elements
    Figaro Castle

  3. #933
    Oh go on then Cz's Avatar
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    Looking good, Mullet. Can't wait for v5.0!
    "The most important and recognize player in the history of the country."

    Sometimes I wonder what my life would be like if I were as great as Paulo Wanchope.

  4. #934
    The flying homo! Recognized Member Giga Guess's Avatar
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    Quote Originally Posted by Flying Mullet
    V5.0 Teaser update: - And yeah, it's still going to be a couple of months before this is ready so DON'T ask

    Class lineup for V5.0

    Physical classes
    Knight - Increased equpiment attributes
    Ninja - Increased change to dodge
    Ogre - Chance for critical hit in battle
    Merchant - Discounts in shops, find greater quantities of gold
    Pirate - Pillage and find items after battle
    Pimp - Earn more experience after battles
    Gypsie - Increased inventory size
    Wrangler - Capture enemies and use them in a future battle


    Magical classes
    Druid - Increased chance to run from battle
    Dancer - Dance and distract enemies for future rounds
    Sorceror - Finds and uses offensive spells in battle
    Cleric - Finds and uses defensive spells in battle
    Elementalist - Changes elements of self and enemies
    Enchanter - Enchants self to increase attributes
    Summoner - Summon follower to aid in battle
    Mage Warrior - Uses magic to enchant equipment attributes and elements

    Did you forsee this when you gave me the item list, or are you gonna get me to do some more items?

    Many thanks Christmas!
    Horniest Member, 2007! Gimme a little unf unf!

  5. #935
    Old school, like an old fool. Flying Mullet's Avatar
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    I'll need more items.

    Working on the list now.
    Figaro Castle

  6. #936
    The flying homo! Recognized Member Giga Guess's Avatar
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    Quote Originally Posted by Flying Mullet
    I'll need more items.

    Working on the list now.

    Figured as much....well, I have time lately.

    Many thanks Christmas!
    Horniest Member, 2007! Gimme a little unf unf!

  7. #937
    Old school, like an old fool. Flying Mullet's Avatar
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    You don't have to do it if you don't want to.
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  8. #938
    The flying homo! Recognized Member Giga Guess's Avatar
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    Quote Originally Posted by Flying Mullet
    You don't have to do it if you don't want to.

    Did you miss the part about me having a lot of time on my hands?

    Many thanks Christmas!
    Horniest Member, 2007! Gimme a little unf unf!

  9. #939
    Old school, like an old fool. Flying Mullet's Avatar
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    Well if I didn't miss it how could I give you a hard time?
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  10. #940
    The flying homo! Recognized Member Giga Guess's Avatar
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    At any rate, just PM me the list...I'll chew away at it as I can.

    Many thanks Christmas!
    Horniest Member, 2007! Gimme a little unf unf!

  11. #941
    Old school, like an old fool. Flying Mullet's Avatar
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    I just wanted to give a quick update so everyone knows what's going on. I've decided, in the interest of learning again, the convert my game to a Java AWT/Swing game that will load in an applet on the web page. The game's getting big enough that it's hard to develop in javascript and I need to harness some of the abilities of a more advanced programming language to make development a little easier. Have no fear, it's going good and I have the create account/login and create/load/delete characters done and working against a database on the backend to support saving your character so you can leave the game and come back later (and it allows me to create a leaderboard as well). I don't expect this to be done until late summer but who knows.

    And I didn't forget about you GG. I'll have those new equipment names to you within the next day or two.
    Figaro Castle

  12. #942

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    yay. dont forget me an marc as a double team boss!
    The last words of Oscar Wilde, to the wallpaper in his room - "One of us has to go"

  13. #943

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    Quote Originally Posted by Flying Mullet
    The game's getting big enough that it's hard to develop in javascript and I need to harness some of the abilities of a more advanced programming language to make development a little easier.
    Zomg yer doing it in C++!?

  14. #944
    Old school, like an old fool. Flying Mullet's Avatar
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    Quote Originally Posted by bipper
    Quote Originally Posted by Flying Mullet
    The game's getting big enough that it's hard to develop in javascript and I need to harness some of the abilities of a more advanced programming language to make development a little easier.
    Zomg yer doing it in C++!?
    xD I actually thought of you when I was writing that section and that's why I wrote it the way I did rather than "The game's getting big enough that it's hard to develop in javascript and I need to harness some of the abilities of Java to make development a little easier." just to give you ammo.

    Quote Originally Posted by Lost Number
    yay. dont forget me an marc as a double team boss!
    If you mention that one more time I'm pulling you out of the game.
    Figaro Castle

  15. #945
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    I'm impressed ;o too lazy to read through all the pages though, so if you don't mind me asking, does the stuff save? or is it like 1 player and everything is the same, and if you quit you lose what you had? o.0

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