Results 1 to 12 of 12

Thread: FF2 stats

  1. #1

    FF2 stats

    Ok I know i probly sound noob but i dont understand the FF2 stat system with the weapons and all so if someone could give me some tips on it and maybe explain it a lil that would be most great
    THANKS
    DARK
    Maybe we didn't understand not just a boy and a girl.....
    its just the end of the end of the world

  2. #2
    Who's scruffy lookin'? Captain Maxx Power's Avatar
    Join Date
    Sep 2002
    Location
    Millennium Falcon
    Posts
    7,905

    Default

    Ah the joys of explaining this ever-frustrating system.

    First off the bat I need to know what version your playing, either the GBA version or any other version.
    There is no signature here. Move along.

  3. #3
    HEIDEGGER SI MY BISHI!!!1 DJZen's Avatar
    Join Date
    Feb 2003
    Location
    Under your bed
    Posts
    4,558

    Default

    You can find out by reading the manual.

  4. #4
    Lucifer's Angel lord shishio's Avatar
    Join Date
    Jan 2005
    Location
    Massachusetts-US
    Posts
    324

    Default

    if it's the nes version, pay me no mind, but if it's the gba version, I can help you.
    Each person has a certain level with each weapon type, the more you use a certain weapon, the higher your level with that specific type is. Each time you go up a level with a weapon, the damage inflicted with each is multipplied. (ex: base damage is 100, with a 5 hit, you can hit 500, but with a level 6 weapon, you can now do 6oo damage............make any sense?

  5. #5
    Paganini is a bastard. Rengori's Avatar
    Join Date
    Jun 2005
    Location
    Under Avarice's bed (Los Angeles)
    Posts
    8,147

    Default

    If you're playing the NES or GBA/PSX version, then using certain abilities will raise the stats ascociated with them.
    Example: Firion gets hit. He gains some HP experience. Firion gets hit and nearly dies. His HP experience goes up greatly since he needs it. He might also get some Defense experience.
    Example 2: Firion uses Fire. His stats in Magic and his skill with Fire go up.

    However, in the NES version, if you leveled up one stat another would LOSE experience.
    Example: Firion is a really good attacker. Chances are his magic will keep going down.
    Because of this, it is highly recommended that you choose a stat and stick with it.
    JOY IS A BITCH, but she is so adorable!
    generated by sloganizer.net
    Kaycee says (12:06 AM):
    whos' obama?

  6. #6
    HEIDEGGER SI MY BISHI!!!1 DJZen's Avatar
    Join Date
    Feb 2003
    Location
    Under your bed
    Posts
    4,558

    Default

    no no no... jesus... you'll confuse everyone...

    Power - raised by physically attacking
    Agility - raised by being targetted by physical attacks
    Vitality - raised by taking damage
    Intelligence - raised by casting black magic
    Spirit - raised by casting white magic

    Defense - dependant on armor
    Attack - dependant on power + weapon

    Hit % - raised by physically attacking
    Evasion - raised by being targetted by physical attacks
    Magic - raised by using MP
    Magic Defense - raised by being targetted by magic attacks/getting bad statuses


    The only stats that lower are

    Intelligence - Lowered by gaining Power
    Vitality - Lowered by gaining Intelligence
    Strength - Lowered by gaining Spirit

    That only happens in the Famicom, WSC and PS1 versions. The GBA version did away with "statrophy".

  7. #7
    Draw the Drapes Recognized Member rubah's Avatar
    Join Date
    Dec 2004
    Location
    Now Destiny is done.
    Posts
    30,653
    Blog Entries
    21
    Contributions
    • Former Administrator
    • Former Cid's Knight

    Default

    You raise agility by equipping shields. Someone welding double weapons won't hardly ever get an agility raise, but someone equipped with dual shields will raise it much faster.

  8. #8

    Default

    thanks tons guys and BTW im playin the GBA ver. but not i think i understand and can know what im doing lol last time i was tryin to play it i was like ummmmmmm since when to swords have lvls lol but ooo well thanks again
    DARK
    Maybe we didn't understand not just a boy and a girl.....
    its just the end of the end of the world

  9. #9
    Who's scruffy lookin'? Captain Maxx Power's Avatar
    Join Date
    Sep 2002
    Location
    Millennium Falcon
    Posts
    7,905

    Default

    For the record DJZen is more accurate about Agility raises. Also IIRC Hit% is dependant on your Strength stat along with your weapon. "Higher" weapons have lower Hit%. Also in regards to HP and MP, you will always gain the same amount of Vitality towards your HP each "level-up" (so 12 Vitality would result in +12 more hitpoints). Same thing with MP and the Magic stat. Once MP hits 999 Magic becomes a superfluous stat. Vitality counts towards something I think, but my gut tells me it doesn't.
    There is no signature here. Move along.

  10. #10
    HEIDEGGER SI MY BISHI!!!1 DJZen's Avatar
    Join Date
    Feb 2003
    Location
    Under your bed
    Posts
    4,558

    Default

    It counts toward how much HP you get next increase. That's pretty much it. There is no stat that applies to defense besides... well... defense, and that's all through armor.

  11. #11

    Default

    Thank you all for the help and when i finsh IV i will start it up knowing what im doing for once.... thanks again
    DARK
    Maybe we didn't understand not just a boy and a girl.....
    its just the end of the end of the world

  12. #12
    Draw the Drapes Recognized Member rubah's Avatar
    Join Date
    Dec 2004
    Location
    Now Destiny is done.
    Posts
    30,653
    Blog Entries
    21
    Contributions
    • Former Administrator
    • Former Cid's Knight

    Default

    I don't know about your games, but I just started a fresh one, and Maria's raised her agility by two points after about seven battles with two buckler shields equipped. Guy and Frioniel haven't raised any. Maria has lost five HP, and Guy has lost 20. Frioniel still has all 30 of his original HP. I haven't healed them at all.

    She has 3-52 for her shield stat, which is either 176 or 352 attacks (I'm not sure if dual weapons doubles the stat gain or not) xD Guy has a measly 18 attacks, since there's no fourth player to build his stats from. Frioniel has 251.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •