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The Unreal Engines have always been pretty good for optimization. There's plenty of built in options for a developer to use to optimze the levels so they run at a good fps. And seen as Epic are making Gears of War and it's their engine, i'm betting it'll run fine.
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Make love not lust
it better....cause q4 looks to be a horrible failer on the 360.
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They pushed it back to fall, so I'm pretty sure they'll have it functional by then.
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