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Thread: Is anyone else a bit weary of this title . .

  1. #16
    The giver of *hugs* boys from the dwarf's Avatar
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    im pretty fine with most of the FF7 spin offs but some of them werent good ideas. im very confident that sqare-enix wont create anything as bad as FFX-2 ever again. sqaresoft turning into sqare-enix was probly for the best but seems as the company was new they were bound to make a few mistakes but FF12 should easily make up for some of the bad things theyve created. im looking forwards to it.
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  2. #17

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    The thing I dont like about the mission style games is that you need to follow a guide otherwise you miss some stupid detail and do not get to see the full story...ahem cough X-2


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    Proudly Loathsome ;) DMKA's Avatar
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    I was until I played the demo. I'm super excited for this game and the demo and trailers combined have convinced me that it's going to be among the best in the series.
    I like Kung-Fu.

  4. #19

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    yeah i cant wait for this game, from what iv seen its huge, and no random encouters im looking forward to. its gunna add alot more depth to the game, learning how best to evade enemies and such.


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  5. #20
    Zachie Chan Recognized Member Ouch!'s Avatar
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    Quote Originally Posted by Desert Merchant
    The thing I dont like about the mission style games is that you need to follow a guide otherwise you miss some stupid detail and do not get to see the full story...ahem cough X-2
    That was only because FFX-2 had multiple endings. As far as I know, FFXII does not have multiple endings so it's highly unlikely that you'll miss parts of the plot because you forgot to press X at the right time. There will probably be side quests that expand on the plot in some way, but that's nothing new.

  6. #21

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    the only thing different about having mission based gaming is that you dont get to fly around in an airship (which i did love)! in previous ff games you controlled the ship yourself, in X, x-2 and by the seems of it xii you choose your destination from a list, so really the flying around the world map is the only difference. you still have a limited number of places to go at the outset,but there are still hidden areas to explore. the only things i miss from some of the earlier ff games is being able to run around the world map leveling up and saving freely!!! (plus i couldnt wait to find out what would be hidden in the far reaches of the ocean when you finally get the airship)

  7. #22
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    The whole business about world maps seems utterly ridiculous to me-- in all the games I played that had them, VI-X (X did have one, by the way, for those of you who missed that part of the game where you climb into Cid's airship and, if you want, explore all of Spira), it added absolutely nothing to the game. Even though it gave a sense of wandering the land wild and free, the locations were still sparse, you still had to follow a set pattern of missions to unlock most of them, and every few steps you had to stop and engage in tedious battle. To me, this never really added anything extra to the element of exploration involved in the games. The only difference is that you could see the places in your journey ahead of time rather than being led to them chronologically (which, to me, makes more sense-- if you're on a mission to save a character, for instance, how realistic is it that the group goes to play a chocobo side-quest game instead?).

    I think you're all bitching about an element of the games that really doesn't make them what they are-- play FFXII first and see what the changes do to the experience before you start crying about how the series is ruined.

  8. #23
    Who's scruffy lookin'? Captain Maxx Power's Avatar
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    For the last time, the Squenix partnership doesn't mean that Enix works on Square games and vice versa. Imagine the chaos that would ensure. Simply put the two entities exsist as a whole and get to stick their seal of approval on either party's games. Plus we get to say Squenix, and who doesn't like saying Squenix?

    As for FF12 itself, yes I'm excited. Probably not as excited as I am over Oblivion (which quite frankly is going to make LIFE obsolete when it comes out), but still pretty pumped up. Let's just say it's my number one console release game of (hopefully) this year.
    There is no signature here. Move along.

  9. #24

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    Quote Originally Posted by DMKA
    I was until I played the demo. I'm super excited for this game and the demo and trailers combined have convinced me that it's going to be among the best in the series.
    Because of the demo, I plan on using my FFXII funds to buy a Nobuteru Yuki doujinshi. The battle system was horrible. I like the idea of traps, but setting any of your other two characters on this 'gambit' and kind of (NOTE: KIND OF) controlling your own guy is way too similar to an MMORPG or FFXI. Okay it's not 'way too similar' but it's the exact battle system as FFXI; almost gave it too much credit there.

    Graphics wise, yes it will be the best. But as for gameplay and battles, set two characters on gambit and then set the other character on attack and it will loop until the enemy is dead. As for you the 'controlling' factor, go make a sandwich; at least that'll be more entertaining.

  10. #25
    Banned DeathKnight's Avatar
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    Comparing this game to X and X-2 is COMPLETELY wrong. Why are we not so hyped 'bout this game?

    It's not the gameplay, smurf the gameplay. When have we ever cared 'bout the gameplay BEFORE the games even came out??? I NEVER EVER remember FF fans ever bitching 'bout the fighting systems BEFORE the games even came out.

    We're complaing 'bout the game 'cause of this:
    Female protagonist: Nothing like Yuna, Rinoa, Tifa. Poor background story........and doesn't have the girly female appearence of feel.


    Male protagonist: Poor attempt at making a "Kingdom Hearts" kind of Sora. Looks girly, bad clothing design. Doesn't look like he can coquer Ashe at ALL.


    Larsa-Gay looking character who CAN be fun.............but just looks and feels like he's gonna be a joke of a character. I would've preferred if he was female


    Balflear-The one we all hoped was the lead character..............the one who looks more kick ass and seems to have a better background story and all.


    The ONLY thing that could save this game is a great story...........we'll have to see.
    *KUPO! damn*:mog:

  11. #26

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    Man I've bitched about battle mechanics ever since battles take up 90% of my time ingame. But I'm not a Final Fantasy fanatic so I'm looking at the game based on MY standards. Not simply because it is a Final Fantasy title.

    Quote Originally Posted by DeathKnight
    The ONLY thing that could save this game is a great story...........we'll have to see.
    *KUPO! damn*:mog:
    Amen.

    Worst phrase ever...A sky pirate, he flies the skies of Ivalice. Well, SE I wonder what else a sky pirate would do. Thanks for pointing out the obvious.

  12. #27
    Proudly Loathsome ;) DMKA's Avatar
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    Quote Originally Posted by DeathKnight
    It's not the gameplay, smurf the gameplay. When have we ever cared 'bout the gameplay BEFORE the games even came out??? I NEVER EVER remember FF fans ever bitching 'bout the fighting systems BEFORE the games even came out.
    Yes, but you see, that's just it; we never HAD a completely different battle system before. FF is known and loved/hated for it's turn-based battle system. This is the first game where they've completely changed the battle system to real time MMORPG-ish fighting, hence all the bitching. I thought I was going to hate it until I played the demo.
    Quote Originally Posted by Machinegun
    Because of the demo, I plan on using my FFXII funds to buy a Nobuteru Yuki doujinshi. The battle system was horrible. I like the idea of traps, but setting any of your other two characters on this 'gambit' and kind of (NOTE: KIND OF) controlling your own guy is way too similar to an MMORPG or FFXI. Okay it's not 'way too similar' but it's the exact battle system as FFXI; almost gave it too much credit there.

    Graphics wise, yes it will be the best. But as for gameplay and battles, set two characters on gambit and then set the other character on attack and it will loop until the enemy is dead. As for you the 'controlling' factor, go make a sandwich; at least that'll be more entertaining.
    Yes, because all there is to a Final Fantasy is it's battle system.
    I like Kung-Fu.

  13. #28
    Steiner is God Vivisteiner's Avatar
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    Quote Originally Posted by sam_justice
    To be honest, I'm not as keen with twelve as I was when the others released. I think Squaresoft joining with Enix might have ruined the franchise. Firstly, the number of spin-offs for VII in my opinion has ruined the essence of it. But back on track, 12. If it turns out to be a quest game like 11 and 10-2 then I fear SQUARESOFT might have ruined the franchise. The reasons I fell in love with these games was the sheer exploration factor and amazing story to go with it. Huge world maps to explore with immense freedom and an extremely solid storyline. The idea of bringing missions into it seems to me like the freedom is being cut out, like you HAVE to follow this certain part of the game to progress to the next. It seems as though SQUARESOFT are trying to attract different gamers to try and hook to the series, since the fact final fantasy fans are quite distinct, you either love the series or you detest them. Well anyway I'll stop babbling, but I'm sure many of you might feel the same way ?
    I disagree. This story has shown complexity which far outstrips FFX (a great game) and probably most other FFs. I'm pretty confident there will be loads of space to roam in- definately more than FFX. There has been no confirmation of missions. Just because the demo had missions does not imply this game will be at all mission based. There are bound to be some decent side quests, and you will probly have a large spaces to roam in (although not a world map). The battle system at first looked disappointing but now I think the wait mode is gonna be far better than annoying random battles. The battle system allows for choice to suit you. During important battles, where you may need to control all charcters you have the option to do so. Yet the the gambit is useful for other battles. So far, in my opinion, this game is goin to be the best at everything apart from characters. Well Im just gonna cross my fingers and wait for the japanese reviews. I'll be shocked if any review gives it under 90.

  14. #29
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    Quote Originally Posted by DeathKnight
    Female protagonist: Nothing like Yuna, Rinoa, Tifa. Poor background story........and doesn't have the girly female appearence of feel.
    Why do you want her to be just like the other female characters that came before her? That's ridiculous and it would get old really fast. And... she isn't girly enough? Are you serious? If that's what you're looking for in a video game character, maybe you should invest in a more shallow game. As for her background (and all the other characters'), we know almost nothing about her-- all we have is a paragraph or two about her history. It's silly to base your opinion of her "background" on this. Play the game before you actually decide what any of the characters are like.

    Quote Originally Posted by DeathKnight
    Male protagonist: Poor attempt at making a "Kingdom Hearts" kind of Sora. Looks girly, bad clothing design. Doesn't look like he can coquer Ashe at ALL.
    Get used to the girly guys. This is what's big in Japan right now, this is what they think Japanese people want to see. And... he isn't supposed to conquer Ashe.

    Quote Originally Posted by DeathKnight
    Larsa-Gay looking character who CAN be fun.............but just looks and feels like he's gonna be a joke of a character. I would've preferred if he was female
    Again, you're making a superficial assumption with very little to go on. Again, wait till you play the damn game and actually see what he and everyone else is like.

    Bottom line: you don't know enough about any of these characters to make any kinds of judgments on them. Your assumptions are nothing but illogical pessimism. I'm getting really sick of that attitude toward this game and I can't really figure out what it's done to warrant it.

  15. #30

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    Its quite obvious that DeathKnight is superficial so his opininon is for the epole who dont even play FF and thinks the charachters look good on the cover

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