Quote Originally Posted by Vyk
There was no freedom. I don't exactly know which ones you're calling old. But as far as I'm aware there was no such thing as side-quests in the original Final Fantasys (save FF1, which was a whole story revovling around sidequests and fetch-quests xD) And I agree. There has always been things you had to do to progress. And huge world maps to explore? Traverse maybe. But I don't think until FF8 did they really try to put a lot of extra stuff in the world map itself. And then what? FF10 did away with world maps entirely. Will 12 even have an overworld? From what I've gathered, there's a world map. But you walk across it quite a bit more realistically. Which is a huge plus. And the fact that not only are there no random encounters, but there's the availability to use tactics to your encounters. Goading enemies into fighting each other before you take out the weakend victor? Win! I'm more interested in this FF than I have been in any since FF8. I agree that they might have strayed from their roots. But that was the whole point from the beginning. FF2 had a story, it wasn't just a bunch of fetch quests like 1. 3 had the job system. That wasn't like FF2. And so on. Change is a good thing. You get fresh ideas that might make the game more fun, and at least a wholely different experience than its predicessor. Remember. The Final Fantasy franchise doesn't have direct sequals. They're stand-alone games. They have no requirement or obligation to be anything like any of their predicessors. This game may get me back into FF. Or it'll just be another stepping stone on my path away from the franchise. But at least they're attempting to spice things up to keep me, or draw in others. So props to them for the effort. Hurrah for attempts at innovation

Edit: Okay so there are some direct sequals. As for the saga of 7. I'm happy. I loved that world. I'll take every opportunity they give me to spend more time in it doing/seeing new things.
And with old i mean of course, FF4-9 and so on...not 10 cuz it also was "lineary" which i hated too...no world map yeah omegaweapon,i don't also like multiple endings that just sucks..