View Poll Results: New gameplay or original gameplay?

Voters
25. You may not vote on this poll
  • New gameplay

    16 64.00%
  • Original gameplay

    9 36.00%
Page 1 of 3 123 LastLast
Results 1 to 15 of 33

Thread: Resident Evil - The original gameplay or the new one?

  1. #1
    Necron's Avatar
    Join Date
    Apr 2005
    Location
    Northeast of England
    Posts
    424

    Default Resident Evil - The original gameplay or the new one?

    So, what do you think is better. Do you like the new Resident Evil 4 gameplay, or do you prefer the original gameplay. I mean, surely I can't be the only one who prefers the old gameplay can I?

    Ps: Please choose one of the poll options as it is easier to get a more fixed result of which people prefer.
    Last edited by Necron; 01-27-2006 at 05:46 PM.

  2. #2
    Posts Occur in Real Time edczxcvbnm's Avatar
    Join Date
    Aug 2000
    Location
    The World
    Posts
    7,920

    Default

    I prefer the original gameplay. I had no problem with RE4 but I liked the fixed...ish camera angles and slower pace that the originals had.

  3. #3

    Default

    Im a RE traditionalist and like the shuffling Zombies, closed corridors, dusty labs, rather to the blasting of countless guados.......I'd like RE5 to go back to the classic gameplay, but Im 100 % it wont, thats isnt that bad, as I did enjoy RE4, but RE1-3 was such a unique experience, RE4 is just like any other shooter, its just really good, but Capcom could of used that gameplay engine, and create a completely new Action game, and keep the original RE intact...

  4. #4
    Necron's Avatar
    Join Date
    Apr 2005
    Location
    Northeast of England
    Posts
    424

    Default

    I hate how close the camera is fixed on Leon (or whoever else you get to play as) on RE4.
    I also hate how there is only something like 2 or 3 puzzles throughout the whole game, it's just blasting on zombies really. Puzzles is one of the main things which makes Resident Evil for me.
    Although, looking on the point of view or storyline and graphics, RE4 has a much more developed story to the original 'Outbreak in Raccoon City' situation.
    Last edited by Necron; 01-27-2006 at 05:45 PM.

  5. #5
    SeeDRankLou's Avatar
    Join Date
    Mar 2002
    Location
    A field full of flowers. "The End" Uh-oh
    Posts
    2,644

    Default

    There is a lot more control with the new one. So instead of just pressing the aim button and firing the gun, hoping for that head shot, you can aim the gun at the enemy manually shoot them wherever you want. It's more....interactive I suppose. Maybe less boring is the right phrase, especially with the AI of the enemies in big areas. I suppose however that it was far more scary when you were on a narrow walkway and could see the zombies coming at you from both sides and had to choose which way to go, knowing that there isn't enough room to run around them, knowing that if you didn't act quickly enough you were going to get bitten.

  6. #6

    Default

    I prefer the new style. The old control system was to clunky and slow, you couldn't react or move about quick enough. Which was fine against the slow suffeling zombies, but against anything with some pace to it's attack just left you wide open.

    The old style of play was good in it's day, but the series was becoming boring and old imo. The new gameplay system livened it up and injected some much needed pace to the game.

  7. #7
    absolutely haram Recognized Member Madame Adequate's Avatar
    Join Date
    Jun 2005
    Location
    Kirkwall
    Posts
    23,357

    FFXIV Character

    Hiero Dule (Brynhildr)
    Contributions
    • Former Cid's Knight

    Default

    The gameplay itself? Resident Evil 4 wins by an insane amount. The controls are easy, fluid, and responsive. The enemies are capable and intimidating. Pretty much everything about it is great, in that regard.

    However, I greatly preferred the general atmosphere of the previous games. Certainly, 2, 3, and 4 have become progressively more action-oriented, but they've also lost something that made the original so amazing.

    Hopefully, as it seems RE5 will be going back to good old-fashioned zombies, we might well see a blend of the excellent new gameplay and the excellent old atmosphere. (Not to say there's anything particularly wrong with RE4's environment, but it just doesn't have the same effect as that mansion.).

    But I don't miss the puzzles, in honesty. Why in Wesker's name would the police HQ of Raccoon City be set up so the Chief can't go to the bathroom without getting his head cut off? And needing three keys for the privilege?

    What I'd like to see is a long-term siege situation. Remember the cabin in RE4? Well, something akin to that, though in a larger area with a few other people. Trying to hold out until helicopter evac or something, I dunno. That would be so cool though.

  8. #8
    Necron's Avatar
    Join Date
    Apr 2005
    Location
    Northeast of England
    Posts
    424

    Default

    Quote Originally Posted by SeeDRankLou
    There is a lot more control with the new one. So instead of just pressing the aim button and firing the gun, hoping for that head shot, you can aim the gun at the enemy manually shoot them wherever you want.
    You have a very good point

    I just don't feel that RE4 is really very scary - at all.
    You don't get any jumpy moments, and there is no sense of suspence at all.

  9. #9
    Posts Occur in Real Time edczxcvbnm's Avatar
    Join Date
    Aug 2000
    Location
    The World
    Posts
    7,920

    Default

    My biggest problem with RE4 is that is was not survival horror. There is MORE than enough ammo and health on the hardest difficulty. On normal in the originals it wasn't super easy and hard you had to skip killing enemies to survive.

    I like the aiming system in this new one but that is really all that got changed. Other than that the controls are the exact same thing as the previous games. They just changed the camera and made the areas you fight in more wide open. That allows you to shoot someone a frickin mile away instead of 5 feet away like in the original.

    My point being that the controls are NOT better. The game design is better.

  10. #10
    Necron's Avatar
    Join Date
    Apr 2005
    Location
    Northeast of England
    Posts
    424

    Default

    I think that now Capcom have changed Resident Evil, they may lose many fans. Their fans were attracted to the game because of the original system, and now that original system has gone, some fans may have lost the one thing that attracted them to the game in the first place, and they may lose interest. Although, on the other hand, Capcom have attracted new gamers - ones who like the new system. But I guess if someone didn't like the originals, they might not even give RE4 a chance!

  11. #11

    Default

    I like RE4's design a little better, the originals were already great games, but RE4's story was little more interesting and fun, also the bosses were far and away the best bosses ever in the series, and they were so goddamn smart, you go in a tower they throw fire projectiles at you, they raise latters to get to you, knock down doors, they even instinctively surround you, not to mention that they could run, in Code:Veronica I could get past the whole game by simply using my knife or running. RE4 had its scary moments, especially when the guy with the chainsaw, you hear it start up and your like aww [img]/xxx.gif[/img][img]/xxx.gif[/img][img]/xxx.gif[/img][img]/xxx.gif[/img], I loved the cult/children of the corn feel they tried to impose. If I had to choose i would definitely choose the new system. Leon is by far the best character so far in the series also. So many great moments in that game, like the knife fight with the arm guy, how you had to push the exact button codes in time or he slits your thoat or plunges the blade through your chest cavity. It is probably my favorite game of all-time just in terms in it being fun, no oring moments or the chronic bad camera angles and back tracking that the originals had. Definitely best game of 2005.

    One thing I would change was there was to much ammo, I was saving my Magnum shells up the whole game until I realised that I didnt need them.
    Last edited by SoulTaker*; 01-27-2006 at 07:26 PM.

  12. #12
    Necron's Avatar
    Join Date
    Apr 2005
    Location
    Northeast of England
    Posts
    424

    Default

    Strange, I seem to find Code:Veronica the hardest in the series..

  13. #13
    I am Keyran! a nirvana fan's Avatar
    Join Date
    Oct 2004
    Location
    Sat on a seat.
    Posts
    1,141

    Default

    I'm not going to vote as it is very unfair because there has been a ton of old gameplay resident evil's and only 1 new gameplay resident evil so I don't think this is fair.

    Which FF Character Are You?

    Second Character: Tidus
    Third Character: Yuffie

  14. #14
    Necron's Avatar
    Join Date
    Apr 2005
    Location
    Northeast of England
    Posts
    424

    Default

    Quote Originally Posted by a nirvana fan
    I'm not going to vote as it is very unfair because there has been a ton of old gameplay resident evil's and only 1 new gameplay resident evil so I don't think this is fair.
    Riigghhhtt...
    I laughed aloud with mirth and merriment.

    Ps. I get what you mean, but I disagree that it is unfair.
    Last edited by Necron; 01-29-2006 at 11:05 AM.

  15. #15
    SeeDRankLou's Avatar
    Join Date
    Mar 2002
    Location
    A field full of flowers. "The End" Uh-oh
    Posts
    2,644

    Default

    Quote Originally Posted by Necron
    I just don't feel that RE4 is really very scary - at all.
    You don't get any jumpy moments, and there is no sense of suspence at all.
    RE4 has more tension oriented fear. The music does a great job of that. And, while there were a few times where an enemy came up from behind and made me jump, nothing is really scary in this game. But I wonder if that's because we're on the fourth (and for some sixth or seventh) one and we've seen it all before. Or if it was just the dark rooms and slow but sinister zombies that are just scary. In RE4, the fear is based more around making the player tense than scared. First you have ganados chasing you around a few houses, no biggie. Then more come and you go inside one of the house for protection, only to have them try to break in. So you put something infront of the door, but then you hear them trying to break the door, then more of them trying to break through the downstairs window. Then they prop up a ladder to the upstairs window, and then a guy with a chainsaw comes and joins the fray. You go upstairs and you have another window that they will try to come through. So that's four points of entrance and a chainsaw. So you have all of these obstacles that keep mounting on themselves and only two hands (and Leon for some reason can't hold two guns at once). You have to think fast, you have to act fast, much faster than with REs before this....or you die. I've played through the game more than five times, and I still die sometimes at that point (on professional of course ). I did however feel the fear when the Regenerators started appearing. They remind me of the zombies of old, and they had awesome theme music.

    Quote Originally Posted by Necron
    Strange, I seem to find Code:Veronica the hardest in the series..
    I found RE0 to be the hardest, I don't know why really, I just had the most difficulty with that one. In fact I had to put it on easy just to get through it the first time.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •