Hurt Boko, Heal Xu
Boko 330
Ellone 390
Irvine 390
Kiros 180
Laguna 360
Raine 330
Rinoa 390
Selphie 390
Xu 390
Zell 390
Fujin 300
Raijin 240
Hurt Boko, Heal Xu
Boko 330
Ellone 390
Irvine 390
Kiros 180
Laguna 360
Raine 330
Rinoa 390
Selphie 390
Xu 390
Zell 390
Fujin 300
Raijin 240
Hurt Rinoa, Heal Raijin. Now that they really killed Quistis, Rinoa _won't_ win this crap.
Boko 330
Ellone 390
Irvine 390
Kiros 180
Laguna 360
Raine 330
Rinoa 360
Selphie 390
Xu 390
Zell 390
Fujin 300
Raijin 270
Originally Posted by yours truly
Originally Posted by boys from the dwarf
Adding more characters after what was originally in the first post does not seem like a good plan to me at all. For one thing, this is not supposed to be a never-ending thread. This is what is written in the first post and no where in there does it say to add more characters when someone feels like it.
Hey wazup guys!
I am quite new to these forums, and I have only done a few threads.
OK, here's what to do...
EACH CHARACTER has 300 hp.
If you attack one character they lose 30 hp.
Until they reach zero hp, they die (good luck...)
and u also have to heal a character which is +30 hp. (max hp 390)
let me start...
hurt Seifer heal quistis
Do not add more characters. In fact, I think all of the ones that have been added since the first post should be removed. So I guess that would be:
Fujin
Raijin
It's way too late in the game to start adding anyone new. You could have done this when the thread originally started, but not when it's at over 500 posts.
Hello Pika Art by Dr Unne ~~~ godhatesfraggles
Originally Posted by Leeza
10-4 on that. "Boys from the dwarf," I don't explicitly see how the use of a character's game role is justification for addition to the current list, especially since the thread has ballooned to several hundred posts.
JUSTIFICATION:
The reason your additions may be problematic is because in the original character list, there were FOUR (4) minor characters that began this thread along with the other major characters. These characters were Boko, Odine, Xu and Piet. By stating that Raijin and Fujin can be added because they relate in game role to original major characters, then logically minor characters can also be added as well because they relate in THEIR game role to the original minor characters. So therefore, if someone wanted to add Julia, or Biggs, or Wedge, or Nida, or Dodona, or Norg, or Martine, or General Caraway, they should be able to do that just as easily as someone such as yourself adding Rajin and Fujin.
A mix of minor and major characters originally composed the list- a list which has never been cited as being all-encompassing or as exclusively for MAJOR characters. Therefore, if an individual such as yourself adds Raijin and Fujin to the current list, to keep the game fair, other individuals should be allowed to add other characters that were also not originally included, such as those which I listed above. This would be impractical, since in theory we could then have TEN new characters, which would pretty much begin the game anew, and that would be destructive to the game we are CURRENTLY playing, which only has 10 players left, not counting the new additions of Raijin and Fujin.
Therefore, the addition of new characters to this thread should be avoided so that the interest of the following points is preserved:
1.) So that the current game we are playing stays true to its current development over the past 500+ posts, as well as staying true to the posters who are already acquainted with the game's current state and history.
2.) So that this entire thread does not inherit unnecessary embellishment and so this thread does not inherit a greater degree of monotony, already unavoidable due to the subject nature of this thread.
3.) So that the fairness of posting on this thread is preserved, and no conflicts arise about additional character inclusion.
-LYCHON
Last edited by Lychon; 03-07-2006 at 07:38 PM.
Adding and removing Fujin and Raijin did more trouble than you thought. HP inflation strikes yet again () and there are only enough +/-'s to get through to next round exactly. Raijin had 270 health, (one strike below 300) and now that loss is out of the game. There are only 6 places to heal someone and Kiros requires exactly 6 hits to be eliminated. This will be excruciatingly difficullt to get anyone out of the game now. (Even if we did somehow manage that, the next round would start with every character at 390 HP.)
I suggest an (another) knockdown of HP for every remaining character by 90 HP to keep things flowing. I'll take the liberty to do it right now, to help speed things along. If anyone finds a reason to disagree, feel free to say so.
Boko 240
Ellone 300
Irvine 300
Kiros 90
Laguna 300
Raine 240
Rinoa 240
Selphie 300
Xu 300
Zell 300
I think you should go back to start at this post as it is the last one before Fujin and Raijin were added. Or I can delete the last thirty posts.
Heal Zell, Attack Xu
Boko 360
Ellone 390
Irvine 360
Kiros 180
Laguna 360
Raine 330
Rinoa 390
Selphie 390
Xu 330
Zell 390
EDIT: Actually, it's only 14 posts so this looks okay to me. Start with the above names and points.
Hello Pika Art by Dr Unne ~~~ godhatesfraggles
I guess I can post again since my last post is negated.
Heal Xu, Hurt Boko
Boko 330
Ellone 390
Irvine 360
Kiros 180
Laguna 360
Raine 330
Rinoa 390
Selphie 390
Xu 360
Zell 390
Smash rinoa on teh head, heal xeuptoo
Boko 330
Ellone 390
Irvine 360
Kiros 180
Laguna 360
Raine 330
Rinoa 360
Selphie 390
Xu 360
Zell 390
Hurt Kiros, Heal Rinoa.
Boko 330
Ellone 390
Irvine 360
Kiros 150
Laguna 360
Raine 330
Rinoa 390
Selphie 390
Xu 360
Zell 390
Waiting for Final Fantasy XII!!
***
Join my RP, Final Fantasy VIII: Wounds of Time!
hurt raine heal irvine
Boko 330
Ellone 390
Irvine 390
Kiros 150
Laguna 360
Raine 300
Rinoa 390
Selphie 390
Xu 360
Zell 390
http://www.youtube.com/watch?v=vr3x_RRJdd4
...*holds up free hugs sign.*
hurt kiros heal laguna
Boko 330
Ellone 390
Irvine 390
Kiros 120
Laguna 390
Raine 300
Rinoa 390
Selphie 390
Xu 360
Zell 390
Hurt Rinoa, Heal Kiros
Boko 330
Ellone 390
Irvine 390
Kiros 150
Laguna 390
Raine 300
Rinoa 360
Selphie 390
Xu 360
Zell 390
Heal Kiros, hurt boko
Boko 300
Ellone 390
Irvine 390
Kiros 180
Laguna 390
Raine 300
Rinoa 360
Selphie 390
Xu 360
Zell 390
Heal Boko, hurt Kiros(just cause he has the lowest life)
Boko 330
Ellone 390
Irvine 390
Kiros 150
Laguna 390
Raine 300
Rinoa 360
Selphie 390
Xu 360
Zell 390
Damn, I wish I came earlier so I could save Quistis...
I agree with whomever said above that we should knock the hps down...or we should up the damage to 60hp and keep healing at 3ohp. I won't do that this post...but if anyone agrees I think it should happen.
Attack Xu, Heal Rinoa.
Boko 330
Ellone 390
Irvine 390
Kiros 150
Laguna 390
Raine 300
Rinoa 390
Selphie 390
Xu 360
Zell 390