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Thread: Why does everybody hate FFII

  1. #46

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    Yeah, anyone who hates any Final Fantasy must be an idiot, they're all p-friggen awsome.

  2. #47
    Retired Dragoon Crossblades's Avatar
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    Quote Originally Posted by TheBrent
    Yeah, anyone who hates any Final Fantasy must be an idiot, they're all p-friggen awsome.
    Correction, anyone who hates any Final Fantasy besides VII must be an idiot

    Vaan - "Hey, you!"
    Penelo - "Yeah, you! The one reading this sig at this very moment!"
    Vaan - "Interested in playing FFXII International Zodiac Job system?"
    Ashe - "But you have no knowledge of the Japanese language?"
    Fran - "....We could help...."
    Balthier - "That's right, Fran! Just click on Crossblades' thread on the very bottom of this signature and it will show you all license grid translations, magicks and tecks locations, and other changes that were made!"
    Basch - "Don't forget though. Swap Magic is needed to play this game if you don't own a japanese PS2."
    Vaan - "Also remember that if you played the original, you'll have an easier time playing the international version. We hope you enjoy the International Zodiac Job System experience. See ya then!"

    http://forums.eyesonff.com/final-fan...ther-info.html

  3. #48
    Nerfed in Continuum Shift Recognized Member Zeromus_X's Avatar
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    It has my favorite final dungeon: Pandaemonium!

    I still need to beat it on my Nes emulator though..

  4. #49
    moorB A abrojtm's Avatar
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    I personally didn't care for the leveling system or the plot. The plot just didn't scream "Final Fantasy" to me--just like FFT didn't either. It was more of a tyrannical empire takes over the world then throw in some magic and a couple of other fantasy elements.

    Also, the codeword/key item system was unnecessary. You could find yourself knowing exactly where to go and what to do, but have to backtrack an hour because you forgot to mention "Sunfire" to someone.

    The leveling system is innovative, but it is easily abused and hard to level up legitimately. I think they should have kept the way to level weapons, but kept stats to an EXP level-up basis.
    Sigless

  5. #50
    HEIDEGGER SI MY BISHI!!!1 DJZen's Avatar
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    That particular plot element got used in FFIV and FFVI and FFVII and FFIX and FFT and FFTA and probably FFXII.

    Anyhoo, they actually did re-use the weapon skill and magic skill system in FFXI. However, the stat increases in FFXI work very differently. It's a similar concept, but the execution isn't familiar to FFII fans. It's possible that it will also be used in FFXII (aka FFXI Offline), but it's hard to say based on the demo alone.

  6. #51
    Nerfed in Continuum Shift Recognized Member Zeromus_X's Avatar
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    Actually, you can miss out on some stuff depending on when you use the key words. (I missed out on the second blood sword because I entered the Whirlwind too soon )

    Or is that the only instance? meh.

  7. #52
    HEIDEGGER SI MY BISHI!!!1 DJZen's Avatar
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    having 2 blood swords is the FFII equivalent of putting master summon and counter and mime materia on everyone. Not that OHKs aren't fun, but it is kinda overkill.

  8. #53
    Nerfed in Continuum Shift Recognized Member Zeromus_X's Avatar
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    Didn't they take the second one out of later ports?

  9. #54

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    i liked it thought it was very interesting
    [leeza]This is way over the 50 kb filesize limit. Read the sig limits posted above the sig field. If you do not understand them, PM me or another Mod/Admin, but do not attach another image that is over any of the limis.[/leeza]

  10. #55
    Who's scruffy lookin'? Captain Maxx Power's Avatar
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    Quote Originally Posted by Lookout Zeromus_X
    Didn't they take the second one out of later ports?
    The GBA version only has one.
    There is no signature here. Move along.

  11. #56
    programmed by NASIR Recognized Member black orb's Avatar
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    >>> This is one reason: Unlike FF1 and FF3, FF2 didnt has job classes to choose from.
    >> The black orb glitters ominously... but nothing happens..

  12. #57

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    FF II is cool. But it seems like you appreciate it more AFTER you beat it. With me at least...
    Silly jilly ultra nuggets.
    My sig was deleted.

  13. #58
    HEIDEGGER SI MY BISHI!!!1 DJZen's Avatar
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    Yeah, it's weird the first time around since it's more open-ended in the beginning than most games. Sure, you could go to Phin and talk to Scott like Hilda tells you to, or you could wander too far north and get killed.

  14. #59
    Draw the Drapes Recognized Member rubah's Avatar
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    Quote Originally Posted by black orb
    >>> This is one reason: Unlike FF1 and FF3, FF2 didnt has job classes to choose from.
    It's more subtle than that-- you make your own, which is more fun for me, at least

  15. #60
    HEIDEGGER SI MY BISHI!!!1 DJZen's Avatar
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    While you can make your own, you're still better off leaning toward one of the standards from FFI. Except Red Mage. Red Mages are a bad idea in FFII for oh so many reasons... shame, really.

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