I prefer my characters to be balanced out with different abilities.

Like in FF I, I would always like to have 2 attackers and 2 magic users(knight, Master, Black wizard, white Wizard to be exact)

In FF II, the characters I would make to use magic is Firion(as a Paladin type character)and Maria(as a Black Mage). I would probably give a Cure spell to gordon but that's about it. Everyone else(with the exception of Minwu)can just use physical attacks.

In FF III, I would do the same as FF I. My first character would a Fighter, Knight, Dragoon(for the Garuda battle), and then Mystic Knight. My 2nd character would start off a Monk, then move to Master, then to Ninja. 3rd character would be a Black Mage, then a Black Wizard. 4th character would be a White mage, White Wizard, then Sage.

In FF V, Bartz would a Knight then a Lancer. Galuf would be a Black Mage then a Summoner. Reina would be a White Mage then a Time Mage. Faris would be a Monk then a Ninja.

In FF X, I make everyone learn their abilities in the sphere grid, then I move them to other parts of the sphere grid, but I don't make them learn other character abilities, but to raise their stats instead(with the exception of Khimari. I make him learn Wakka's abilities.)


So you see, I like to have variety in my party for any FF game I play. I like my characters to each have their own special skill and trait. The only exception to this is FF VI and FF VII because I feel all the characters in those games should learn Magic.