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Thread: Has Final Fantasy really gotten deeper since the 16-bit days?

  1. #46

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    Any idiot with a degree has to have some artistic creativity to create good charachters. Also if anything ff7 had the greatest ff story ever. I mean if you play ff8 although its one my most hated games it wasnt bad enough to belong back at the store a day later.

  2. #47

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    Very well, I may have waited two days to bring it back.

    And I know FF7 had an excellent story. But when FF7 came out, Square stopped trying to work on stories because it's easier to do graphics. FF7 was the last to have such a captivating story.

    There is little creativity involved. Look at Seymour in FFX. He looks awfully lame. I didn't like his appearance at all. His role was well played, and he was a well developed character, but you can't see that and think it was remarkably creative. It's unique, but in a bad way.

    All I'm saying is that graphics are supposed to support the gameplay. You shouldn't be able to sell a game on graphics. Look at Tetris. I first played Tetris in 1989, and I still play it a few times a week. It's not the graphics. It's the gameplay. Look at Final Fantasy for the NES. Awful graphics, by today's standards. They were bad and almost poorly designed, but the gameplay is what kept me playing the game.

    Square now sells games on graphics. They have quit putting a whole lot of effort into story and gameplay, and focused more on graphics because as long as you know how to operate a computer graphics program, you can program graphics.

    Sure, the sketches for characters are cool, like the hand-drawn stuff, and I appreciate that creativity. But the people who do the work behind the computer aren't creative geniuses. I've worked on a few indie games before, so I've seen a bit of it. I'm no master or professional, but I have an idea.
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  3. #48

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    Quote Originally Posted by feioncastor
    Very well, I may have waited two days to bring it back.

    And I know FF7 had an excellent story. But when FF7 came out, Square stopped trying to work on stories because it's easier to do graphics. FF7 was the last to have such a captivating story.

    There is little creativity involved. Look at Seymour in FFX. He looks awfully lame. I didn't like his appearance at all. His role was well played, and he was a well developed character, but you can't see that and think it was remarkably creative. It's unique, but in a bad way.

    All I'm saying is that graphics are supposed to support the gameplay. You shouldn't be able to sell a game on graphics. Look at Tetris. I first played Tetris in 1989, and I still play it a few times a week. It's not the graphics. It's the gameplay. Look at Final Fantasy for the NES. Awful graphics, by today's standards. They were bad and almost poorly designed, but the gameplay is what kept me playing the game.

    Square now sells games on graphics. They have quit putting a whole lot of effort into story and gameplay, and focused more on graphics because as long as you know how to operate a computer graphics program, you can program graphics.

    Sure, the sketches for characters are cool, like the hand-drawn stuff, and I appreciate that creativity. But the people who do the work behind the computer aren't creative geniuses. I've worked on a few indie games before, so I've seen a bit of it. I'm no master or professional, but I have an idea.
    Oh I thought you were dissin 7. Your fine in my book now good job.

  4. #49
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    Quote Originally Posted by Shadow The Red XIII Thing
    Oh I thought you were dissin 7. Your fine in my book now good job.
    Final Fantasy VIII is better than FF VII. Graphically-wise, BETTER summons, better story and FMVs, they made everything come to life with the FVMs unlike in FFVII, better more ROUNDED characters, and more interesting side quests and things you had to do. Also situations were more DRAMATIC and more interesting than FF VII. Better all around if you ask me.

    FF VII's too vague, too lost out there, doesn't really GUIDE you, it's good but not really earth shattering.

  5. #50
    Banned The Devourer Of Worlds's Avatar
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    Um, you realize that he didn't say FFVII was better than FFVIII right? And even if he did it would have been completely and utterly off topic...

    EDIT: God damn it...
    Last edited by The Devourer Of Worlds; 02-14-2006 at 09:31 AM.

  6. #51

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    Quote Originally Posted by DeathKnight
    Final Fantasy VIII is better than FF VII. Graphically-wise, BETTER summons, better story and FMVs, they made everything come to life with the FVMs unlike in FFVII, better more ROUNDED characters, and more interesting side quests and things you had to do. Also situations were more DRAMATIC and more interesting than FF VII. Better all around if you ask me.

    FF VII's too vague, too lost out there, doesn't really GUIDE you, it's good but not really earth shattering.
    You didnt play that many ffs did you. FF7 had a better storyline, no rinoa, yuffie ,and a better main charachter. Its so much more dramatic that the whole ff8 group is so retarted they dont even remember they were all orphans together, there villian was very pointless with almost no charachter at all, and FMVs were substandard when the game came out. Meanwhile FF7 had the most amazing graphics of its time, a villain wit a charachter, and the group wasnt retarted.

  7. #52
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    Quote Originally Posted by Shadow The Red XIII Thing
    You didnt play that many ffs did you. FF7 had a better storyline, no rinoa, yuffie ,and a better main charachter. Its so much more dramatic that the whole ff8 group is so retarted they dont even remember they were all orphans together, there villian was very pointless with almost no charachter at all, and FMVs were substandard when the game came out. Meanwhile FF7 had the most amazing graphics of its time, a villain wit a charachter, and the group wasnt retarted.

    Thats just down to personal taste. FFVIII is not a bad game as you are making it out to be, just you didn't like it. And FFVII is not that great a game, just you really liked it.

    You can bat on about how FFVIII was crap with crappy characters and a crappy villain all you like, but they were created the way they were with intention to be that way. Ultimecia was designed to be a villain that took you by surprise and all the events in the game support her being there. Her not having a back story created a mystery behind her which Square obviously didn't reveal becauae it was unessessary and would have taken away her mystery. The fact that you "think" FFVIII is crap means nothing. You obviously didn't enjoy it very much but don't mistake something you don't like for being crap.

    Oh and i love FFV and FFVI the most. FFVII is a great game, much over rated IMO but great nonetheless. Didn't like IV much and really really didn't like X. But there is nothing wrong with them, just didn't suit my tastes
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  8. #53

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    I was just statin my opinion

  9. #54
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    Yeah i know dude, just i wanted stand up for a game you were clearly putting down. I'm not saying you HAVE to like it. But just realise that the reasons you didn't like FFVIII are the same reasons that people DID like it.
    Quote Originally Posted by Wolf Kanno View Post
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    Yeah i know dude, just i wanted stand up for a game you were clearly putting down. I'm not saying you HAVE to like it. But just realise that the reasons you didn't like FFVIII are the same reasons that people DID like it.
    I know and all people are horrible idiots for liking FF8xd

  11. #56
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    Quote Originally Posted by Death Penalty
    I know and all people are horrible idiots for liking FF8xd

    *gives you a dry look* hmmmmmmm
    Quote Originally Posted by Wolf Kanno View Post
    Ivalice is not simply a place in a game. It is a real world, it lives and breathes

  12. #57

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    Quote Originally Posted by Shin Omega
    Ultimecia was designed to be a villain that took you by surprise and all the events in the game support her being there. Her not having a back story created a mystery behind her which Square obviously didn't reveal becauae it was unessessary and would have taken away her mystery.
    No offence dude, but that's pretty weak. Nomura and kitase are just too incompetent to bother putting in compelling or in depth back backstories. I mean look at all the projects they developed solo, without sakaguchi around to hold their hand.

    Kingdom hearts: started out strong, but the main villain and mysteries remain unsolved and shrouded even after the ending.

    Final Fantasy VIII: Redundant and bland on all counts. Characters were unlikeable (save for Laguana, and Seifer's posse), gameplay was busted, story was foolish and ridiculously contrived ("Oh, my long lost sister has been in the garden for months and noone knew about it")

    Final Fantasy X-2: Hey, some people have a fetish to see religious icons dressed all sexy and doing the pop idol thing, now that sakaguchi's gone lets work over Yuna like that.

    Advent Children: The most pathetic storyline I've ever seen. I mean really people, these guys wern't even trying. The CGI as well was VERY inconsistent with constant uses of motion blur's too cover up the shoddy animation.

    Final Fantasy Tactics Advance: Thanks to GameFAQ's I discovered that at only halfway past the game, and moving pretty fast I found, I had uncovered all the really good jobs, skills, and weapons. THIS was the main reason playing the original FFT was so much fun. So why would I continue to play when I've discovered everything?

    Oh, and by the way, sakaguchi directed and helped to write FFX, Nomura just did the character designs. Which is why Seymore and other characters have cool backstories, but look incredibly silly. Sakaguchi also was credited with assisting Kitase in writing the script for FFVII, while Nomura directed and did the character designs. Which explains why despite how over rated I consider FFVII, I still think it's a good RPG.

    But yah, point is that Nomura and Kitase are punks when it comes to storytelling. In all the games I've seen them work on, they havn't been able to hold together a good storyline to save their lives. It's always been the programmers and graphic designers, as well as Uematsu (when they had sense enough to use him. No wonder he quit) on sound, that helped their titles LOOK and SOUND like quality products, and at times play like it, but for storylines... Im sorry they suck. I dont need a good backstory, Kefka has a backstory you could write on a ripped table napkin, but I consider him to be the penultimate FF villain for a reason, from beginning to end he's just a sick Mudder fudracker and he just keeps getting nuttier the more the game goes on. His story is well told, even with a shallow backstory. Ultimecia, Kadaj, Seifer, Ansem, who the hell are these guys. All save for seifer have the depth of a cardboard cutout, but less than a quarter of the charisma and compelling backstory.

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