
Originally Posted by
feioncastor
Very well, I may have waited two days to bring it back.
And I know FF7 had an excellent story. But when FF7 came out, Square stopped trying to work on stories because it's easier to do graphics. FF7 was the last to have such a captivating story.
There is little creativity involved. Look at Seymour in FFX. He looks awfully lame. I didn't like his appearance at all. His role was well played, and he was a well developed character, but you can't see that and think it was remarkably creative. It's unique, but in a bad way.
All I'm saying is that graphics are supposed to support the gameplay. You shouldn't be able to sell a game on graphics. Look at Tetris. I first played Tetris in 1989, and I still play it a few times a week. It's not the graphics. It's the gameplay. Look at Final Fantasy for the NES. Awful graphics, by today's standards. They were bad and almost poorly designed, but the gameplay is what kept me playing the game.
Square now sells games on graphics. They have quit putting a whole lot of effort into story and gameplay, and focused more on graphics because as long as you know how to operate a computer graphics program, you can program graphics.
Sure, the sketches for characters are cool, like the hand-drawn stuff, and I appreciate that creativity. But the people who do the work behind the computer aren't creative geniuses. I've worked on a few indie games before, so I've seen a bit of it. I'm no master or professional, but I have an idea.