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I'm thinking it will be very similar to the continue function in Kingdom Hearts. It usually picked up right as you entered a different room/area before you died. You never lost more than a couple minutes of gameplay unless you died during a boss battle and had to wade through the scenes before it for a while. Granted the areas in Kingdom Hearts were infinitely smaller than they appear to be in FFXII, but I highly doubt that you'll lose lots of gameplay.
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