what makes a RPG in my opinion is yes of course the stats, eqiupment, unique characters but the way you get into the mind of your character as YOU yourself needs to get to level 99 not the in game character but yourself.
what makes a RPG in my opinion is yes of course the stats, eqiupment, unique characters but the way you get into the mind of your character as YOU yourself needs to get to level 99 not the in game character but yourself.
NOT TRUE, you play your game, and get your character to level 50, I bet you my character stats would be different from yours. I'm saying that in each game, your character is unique. YES, every game has you learn certain spells at certain points and stuff, but no character in any other game will be identical to yours. Throw in items like golden apple, and soma drop, you choose who get those giving greater difference between charactersOriginally Posted by corncracker
Yes well often times when you got to online sites likeOriginally Posted by Kawaii Ryűkishi
http://www.bestbuy.com/site/olspage....30&id=cat02373
They put Zelda under the category of RPG, as you can see it's at the bottom of the list there. And because of this, many people argue it's an RPG
and even on nintendo.com
Going into Gamecube and selectin to search for RPGs
http://www.nintendo.com/gamecategory...O+GAMECUBE&ef=
Zelda: Wind Waker is on that list
THE JACKEL
Last edited by ljkkjlcm9; 02-17-2006 at 01:18 PM.
You claim that Gauntlet's an RPG, but get upset if someone says the same thing about Zelda? Gauntlet's an action game. Just being able to increase levels doesn't make a game an RPG.Originally Posted by ljkkjlcm9
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chaos: I always thought that turn-based combat allowed a game to be an RPG.
Rubedo: But besides that, if it's got a party of characters that you can give jobs, different kinds of equipment etc., that's what else makes a game an RPG, in my opinion.
Albedo: *laughs maniacally*
No, but you grow the character how you want them to be and that is an RPG aspect. Course, I didn't think about the equipment aspect of the RPG, so ok, gauntlet is not an RPGOriginally Posted by Skyblade
on another note.... I'm quite sure I never said anything about levels
THE JACKEL
I think that if Gauntlet was set, for instance, in New York during the 1980's and had you play as a team of guys with mullets, the argument as to whether or not it is an RPG would be the last thing on anyone's mind... Despite the play mechanics being exactly the same. Gauntlet is an action game that just-so-happens to have a cast strait out of the D&D motif.![]()
And yes, Zelda is an adventure. However, you can have an adventure game with RPG elements, such as Castlevania: Symphony of the Night. Alucard can level up and get a whole succession of stat-changing weapons. Link can not do either of those things, unless you could the fact that his sword gets two or three modifications before the end. Zelda is strictly adventure.
Good Question, The Only Simple Answer I Could Really Give You Is The Fact That RPG Stands For 'Role Playing Game', Basically Anything To Do With Role Playing, But Within A Game.I've been wondering this for a while what aspects in a game makes it a RPG? is it the ability to purchase items and equip them? no, then the RE games would be counted as RpGs. Can anyone tell me please, I've been pklaying them for too long not to know what is it exactly.
Last edited by Sir_Auron; 02-18-2006 at 03:41 PM.
'Some Just Can't Wait To Die!'
Wow thanks everybody, I was just expecting 1 or 2 replies, thanks, now i know what it really is.
It depends on the person really!! I mean...the makers can make a totally new first-person shooter view yet your wearing armor and a sword and you level up but you drive a motor cycle yet you can fly..superman-style...eh..
what im trying to say is that the world games today is competing with awesome graphic systems. I wouldn't be surprised if they changed it a little.
An RPG is based on the player and the makers of the game, and how both their minds link
Show someone a smile, and they will probably smile. Show a person a frown, and it will end into a smile as well. For some things, it works. Others...Frowns and Tears are forever.
Be my friend and i'll try my best to make you smile...
Twilight....hehe right, coming from someone who usuallyhehe...
Let me refrase myself a little, in the american SNES release there was no items to increase your stats, which was changed in later releases. At least I wasn't aware of any. Also you can alter the life and magic of Kratos in god of war, also you chose how to power up your spells. yet i dought that god of war is an RPG
sounds like it could be considered an action RPG, along the same lines as X-Men legends, you choose what abilities to level up in that game and life and magic stats, and that is an action RPG...Originally Posted by corncracker
And even without the stat raising items, your character was unique from any other FFIV game, just compare your character stats to anyone else's. Like I said, there are restrictions on the actual programming of the game.....
THE JACKEL
You also do it with the hearts in zeldo though, and you can go out of your way to advance your weapons and in some of them learn more spells and power up your magic meater, get abilities ot decrease the amount of MP used, thus also giving you custimization in that game, which you say is an RPG Element. Im just saying think about your view a little, it seems well thought out for the most part, but just a few things that seem a little skewed to me.
It's the uniqueness of your character that is key. Yeah you can do all that stuff in Zelda, but in any game anywhere, it is easy to duplicate that. Play through any FF game 10 times, doing the exact same thing, and your character will be different stat wise in each game. I think that's what makes it an RPG, that your game has unique character stats.... which can't be done in Zelda.Originally Posted by corncracker
THE JACKEL
So you're saying that an RPG is an RPG because it has random, instead of set, stat growth? I think that's a little ridiculous criteria to define a game's genre on, isn't it?Originally Posted by ljkkjlcm9
My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.
He can really use a hand with this, and any support you can offer is appreciated.
So far, many of things mentioned are found in a lot of recent games. These particular games, however, admit to including "RPG elements." You cannot define an RPG by any single statement in this thread.
Take all the singular views and opinions on what makes an RPG what it is and mash them together. If one of the factors mentioned is missing, most likely, the game is no longer an RPG.
One of the basic things to know about an RPG is that the character's story is your story. You are deeply involved in it no matter what other gaming elements are included. It's true that there are some RPGs whose stories don't keep you involved, but such are games that are RPGs only because the producer called them that.