Ya know, this is getting really long winded now - if someone tries to hurt Vincent for instance, next turn, someone could reheal that character - can't we just halve the current HP for all the ones at 420, and just take things from there?
Ya know, this is getting really long winded now - if someone tries to hurt Vincent for instance, next turn, someone could reheal that character - can't we just halve the current HP for all the ones at 420, and just take things from there?