Quote Originally Posted by Masamune·1600
Strength, Intelligence, and the like also obey chance; every physical attack has a 1/16 chance of raising Strength, every White Magic spell cast has a 1/16 chance of raising Spirit, and so on. Hence, the more times you attack, the more likely you are to increase a character's Strength.
So I take it this is a seperate check for each attack? E.g. first attack, 1/16 Strength might go up, if not then second attack 1/16 and so on, rather than having at least sixteen attacks to guarantee a level-up?