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I have one of these now
Vegangun was easy. Very, very easy. One would think that after spending so much time talking about how 'terrible' Vegnagun is, Square would have given him at least a little bit of challenge. However, that didn't happen, as many people have noticed.
Truly, it seems like the only challenges that come from RPGs these days are from their respective 'secret' dungeons. In X-2, the Via Infinito. Trema and Paragon were, well, tough. Trema takes forever, and a battle system that X-2 uses, a small mistake of time can stack up in those long boss battles.
And, on another note, it did seem that you were able to level up very, very quickly in X-2. I reached level 50 far too quickly in my opinion, and, obviously, having too high of a level saps the fun and challenge factor from the game.
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