If it is simplier for you to process, please replace every mention I make of "Point & Click" with "Point & Click Adventure Game", mmmkay?
Please, would you care to tell me where I said that any of the games you cited previously were text adventure? What I said was that the Point & Click genre was an evolution of the text adventure genre.Originally Posted by Lychon
Ever play Zork? It was text adveture game realeased many a moon ago.
Okay, following me to this point?
As time passed, graphics were introduced to many of these games.
Hence we reach games such as the initial Kings Quest, which is essentially just a text adventure with graphics.
Many people at this time expressed their frustration with this verbal based system of exploration.
You still with me? This part is especially important!
A system was pioneered (for which Sierra is often credited), whereby people could play through such games using a graphical interface. Instead of spending half an hour trying to find the right word for an action, all they had to do was POINT & CLICK!
(Note: I'm actually old enough to have lived through 90% of this.)
And it still is, when you refer to those kind of games. Are you going to tell me that Syberia and Syberia II aren't Point & Click games?Originally Posted by Lychon
But hey, if you really want to be so incredibly fuzzy and trivial with your phrasing, then technically they are "Point & Click Adventure Games".
Actually, I have. Before you were even out of diapers.Originally Posted by Lychon
How, exactly?Originally Posted by Lychon
Yes, Kings Quest IV (one of my personal favourite games, ever, for record's sake) and Gabriel Knight were genuinely mature games in both their execution and their stories, with an amazing level of depth and intelligence, but this does not change the fact that you POINT with your mouse, and you CLICK on the screen, to move your avatar through the stories, often using items to solve puzzles in the scenery.
Played them all. I recall quite clearly pointing and clicking on things, using my inventory of items to solve the puzzles in the gameword.Originally Posted by Lychon
Case in Point:
"Broken Sword: The Shadow of the Templars" is a Point & Click game.
"Broken Sword: The Sleeping Dragon" is an adventure game.
Did I say that Hearts and Solitaire were puzzle games? No. I said the list of games you mentioned were either puzzle games or card games. Please, read what I actually type first, mmmkay?Originally Posted by Lychon
http://en.wikipedia.org/wiki/Monkey_IslandOriginally Posted by Lychon
Why don't you read the first sentence of THAT article and then get back to ME, mmmkay?
http://en.wikipedia.org/wiki/Flight_of_the_amazon_queen
Or that, even.
Pwned, as the youngsters would say.
(I would never actually take the opinion of Wikipedia seriously, seeing how most of it's information is usually misinformed tripe submitted by internet fanboys, but if you feel that it's a credible source to help "prove" your point, then I may as well use it's articles to "prove" mine.)
My point from the very beginning is that the games you listed were not simply adventure games. They were Point & Click Adventure Games, which is a very different beast to the basic adventure game itself, which is the genre into which Zelda lies.



