Quote Originally Posted by Endless Twilight
My least favourite element of the FF games is they give too few clues about secrets. Who, on their first playthrough, knew that reading the Occult Fans would reveal clues about a new GF?
I've found this to be more of a problem in the more recent FF's. In most of the early ones it wasn't too hard to find sidequests and secrets through normal exploration. Now they seem to try and hide them so well you have to look at Faqs or ask someone half the time to know what to do.

Quote Originally Posted by Evastio
Or how you have to name characters yourself in some of the FF's. I've always had trouble with that. And I don't like how you can rename characters in most FFs even though I never rename characters.
I actually find myself the other way around. I liked being able to rename characters and hated when they started to get away from it for no reason in FFVIII (unless I'm remembering incorrectly and you could rename everyone in that game. It's been awhile since my last playthrough). It makes sense with the newer games since there's voice acting, but when it's just text, give us the option I say.

What I really hate about FF though (at least lately) is random battles. I've played too many FF's too many times to like it that much anymore. It's an archaic system that has no place in a modern RPG if you ask me, which is why I'm glad they're finally ditching this god aweful system in XII.