
Originally Posted by
Shin Omega
I don't like krile for the reasons you quoted but i think they are all justified. Nobody wants to play with a little 14 year old girl, and especially if that 14 year old girl is replacing an amazing legend of a character. I didn't care that she could talk to animals either. I found her character to me mostly blunt and uninteresting.
The story IMO is very good. Its not just a simple case of "x-death wants power, gets it and is defeated". He was born a tree and becomes an evil black mage, raises an army, is defeated by the legendary dawn warriors and sealed with the power of the elemental crystals, frees himself by controlling fiends/friends and destroys those crystals, goes back to his home world, raises another army, kills nearly all of galufs and zezas army, tricks you into helping him obtain the crystals of galufs world, which he uses to fuse both worlds back together again, which is the key to entering the X-zone where he can obtain the power of the void, of which will take time so he frees some of the deadliest monsters in the X-zone to hunt the new light warriors. Then there is back stories for almost all the characters in the game, stories of loyalty and betrayel (gilgamesh) bravery and defeat (galufs fight with X-death) deeper story elements (we get to see parts of the dawn warriors victory of x-death, and hear of Enou and what happened to him when he did what X-death did 1000 years before)
I dont think FFV is given enough credit for its story. I thoroughly enjoyed it and personally thought it was fantastic.
As for difficulty, no i didn't think it was difficult. It was challenging in places when i first played the game. But difficulty in FFV is down to how difficult you want it to be (IMO) You are given all the tools you need for the job, abilitys, weapons,items,armours and relics can make a battle with omega which seems impossible, suddenly look so easy a 5 year old could do it.
Graphics? Couldnt care less what the graphics were like tbh. The sprites were all nice to look at
Music. Yup good and bad. But the bad doesnt bother me, whereas the good gets me sexually exited (gilgameshs theme!!!)
Shinryu and omega were the most enjoyable part of the game for me. they both kicked my arse several times and i fought them over and over until i could beat them. Then i wanted to fight them in different ways, one-turn-K.O's, one-on-one etc i still fight them for kicks even now after i must have fought them a hundred times each
Job system. Could that system possibley be anymore fun. Theres so much you can do with it. Everytime you play, you have different characters learn different jobs and mix different abilities with other abilities. You have so much freedom to do what you want, and at the same time a need to keep your characters seperate so you dont end up with a team of the same characters (like FFVII and FFVIII where by the end they are all pretty much the same) to me, its perfect