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Thread: Official FFVII: Crisis Core Thread!

  1. #121

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    Quote Originally Posted by Wolf Kanno View Post
    Quote Originally Posted by silentenigma View Post
    I smell continuity errors....
    Just finished it... if only you knew...
    Please list them, because before I played Crisis Core I had played FFVII and I couldn't tell of any continuity errors. Would love to know.


    "... and so I close, realizing that perhaps the ending has not yet been written."


  2. #122
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    • Former Cid's Knight

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    Quote Originally Posted by Omecle View Post
    Quote Originally Posted by Wolf Kanno View Post
    Quote Originally Posted by silentenigma View Post
    I smell continuity errors....
    Just finished it... if only you knew...
    Please list them, because before I played Crisis Core I had played FFVII and I couldn't tell of any continuity errors. Would love to know.
    (SPOILER)
    Genesis showing up at Nibelheim to tell Sephiroth about Project Jenova for starters.

    The fact that in the other versions of the the Nibelheim incedent, Zack and Sephiroth are sent to investigate a reactor malfunction causing monster to appear. In CC, they are sent cause Genesis' troops are attacking Mako reactors all over the world so all SOLDIERS are sent to protect them. Yet oddly enough, with the exception of Genesis' appearance in the reactor, the dialogue is the same as the original game meaning the plot contradicts itself...

    Sephiroth never spoke during his famous "fire scene"

    Tifa's teacher is missing in Nibelheim

    Genesis' troops never attacked Tifa and Cloud outside the Nibelheim Mako Reactor

    Zack never had any final words for Cloud before he died and the soldiers never found Cloud in CC.


    A major Technology leap. VII had a decidely steam/cyber punk, while CC has stuff out of Star Trek. I mean Shin-Ra has to use 60's era technology to make a rocket to go to space but they have a fully functioning Star Trek style Holodeck?! Hell, VII is dark and gritty while CC (and most of the Compilation) is clean cut

  3. #123

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    Quote Originally Posted by Wolf Kanno View Post
    Quote Originally Posted by Omecle View Post
    Quote Originally Posted by Wolf Kanno View Post
    Quote Originally Posted by silentenigma View Post
    I smell continuity errors....
    Just finished it... if only you knew...
    Please list them, because before I played Crisis Core I had played FFVII and I couldn't tell of any continuity errors. Would love to know.
    (SPOILER)
    Genesis showing up at Nibelheim to tell Sephiroth about Project Jenova for starters.

    The fact that in the other versions of the the Nibelheim incedent, Zack and Sephiroth are sent to investigate a reactor malfunction causing monster to appear. In CC, they are sent cause Genesis' troops are attacking Mako reactors all over the world so all SOLDIERS are sent to protect them. Yet oddly enough, with the exception of Genesis' appearance in the reactor, the dialogue is the same as the original game meaning the plot contradicts itself...

    Sephiroth never spoke during his famous "fire scene"

    Tifa's teacher is missing in Nibelheim

    Genesis' troops never attacked Tifa and Cloud outside the Nibelheim Mako Reactor

    Zack never had any final words for Cloud before he died and the soldiers never found Cloud in CC.


    A major Technology leap. VII had a decidely steam/cyber punk, while CC has stuff out of Star Trek. I mean Shin-Ra has to use 60's era technology to make a rocket to go to space but they have a fully functioning Star Trek style Holodeck?! Hell, VII is dark and gritty while CC (and most of the Compilation) is clean cut
    To be honest, the most you see in FFVII of the flash back is what Cloud tries to remember and I wouldn't exactly say a random flashback would fully explore what Zack and Cloud went through.

    I don't think that just because they introduced Genesis into the story, that it gives it continuity errors -- it still flows very well into the original FFVII game. It's just that there is no one in FFVII to mention Genesis apart from Shirna and the Turks, which you don't really interact with enough anyway.

    I think it's quite decent that it still manages to go through what happened that stays true to the original, and still manages to add on the Genesis layer of the story. So what if there's tiny differences of what exactly happened? As I said, we only see what Cloud remembers (and as far as he's concerned, he probably didn't know he was going because of Genesis).

    The technological differences could be due to a number of things (like Shinra funding and stuff). It seriously isn't that big of a deal, still fairly similar.


    "... and so I close, realizing that perhaps the ending has not yet been written."


  4. #124

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    Gargh! Is there anybody that doesn't love this game?! I get paid today so maybe I should buy it even though I've got a few hours left in FF Tactics(PSP) and am playing Warcraft III: The Frozen Throne right now. If I get it it will delay my playing of Alundra 1(1998 ps 1 action rpg) though.

    I'm going to research this game some more tonight!

    p.s. I've also got a good/bad feeling from Lost Odyssey getting high critical/user reviews and high sales because I bought a Xbox 360 specifically for it but had to sell it to get money for a DS for FF XII: RW. Oh well atleast I beat Eternal Sonata(great game!) and rented some Xbox 360 games. Everybody's playing Lost Odyssey and FF VII: Crisis Core but me, hehe! Pretty soon everybody's going to be playing Persona 3: FES but I think the game is good(the main game I've rented already) but I don't feel like buying it.
    Recently beaten: Alundra 1, Final Fantasy VII: Crisis Core
    Currently playing: Final Fantasy Tactics A2: Grimoire of the Rift, Final Fantasy I
    Will play next: The Elder Scrolls IV: Oblivion, Mass Effect, Fallout 3(???)
    *Last Update 7-25-2008

  5. #125
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    • Former Cid's Knight

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    Quote Originally Posted by Omecle View Post

    To be honest, the most you see in FFVII of the flash back is what Cloud tries to remember and I wouldn't exactly say a random flashback would fully explore what Zack and Cloud went through.

    I don't think that just because they introduced Genesis into the story, that it gives it continuity errors -- it still flows very well into the original FFVII game. It's just that there is no one in FFVII to mention Genesis apart from Shirna and the Turks, which you don't really interact with enough anyway.
    The reason no one mentions it in VII is cause when the game was made it never happened. Besides, I don't care how good Shin-Ra is on covering things up. (SPOILER)A massive desertion in SOLDIER, a town wiped off the face of Gaia and it wasn't rebuilt like Nibelheim, two major attacks on Midgar and the Shin-Ra building itself, an attack at Costa Del Sol and Junon and no one mentions it? Genesis' actions were too extreme (don't get me started on AVALANCHE in Before Crisis...) for people not to remember something!? Had he been more discreet and low key, I can see Shin-Ra completely covering it up like they did Nibelheim. What happened in Crisis Core was too much for no one to remember.

    I think it's quite decent that it still manages to go through what happened that stays true to the original, and still manages to add on the Genesis layer of the story. So what if there's tiny differences of what exactly happened? As I said, we only see what Cloud remembers (and as far as he's concerned, he probably didn't know he was going because of Genesis).
    (SPOILER)Genesis' appearance at Nibelheim was completely unnecessary. Its only purpose was to try to hammer in the fact that he is now part of the story. That scene is incredibly important and just "adding him into it" cheapens the experieice cause it served no purpose storywise. Up until that point, I didn't mind Genesis but having him show up during one of the most critical scenes in the VII mythos just so you can say he was there shows me that the people working on the Compilation has no respect for the original source material. In fact the entire Compilation has been one giant slap to the face to VII. They have no respect for continuity and feel they can change things at whim to suit their own purposes.

    I feel the point of the Compilation is not to expand on the VII world but to cash in on a popular franchise. CC proves that as long as you slap the VII moniker on it, you can do as you please and fanboys will treat it like gold The fact that the fanbase is okay with this just makes me sad.

    The technological differences could be due to a number of things (like Shinra funding and stuff). It seriously isn't that big of a deal, still fairly similar.
    Thats a lousy answer and the game offers no in-game solution. You can build holgram technology that can actually take real physical form (SPOILER)(enough for a hologram of Sephiroth to slice through Zack's sword) but you have to use early 60's technology to build a rocket just so you can get into orbit? WTF!? Granted their two different sciences but the hologram tech seems to me to be light years away from most of the technology shown within the game.

    Quote Originally Posted by Dragonsoul View Post
    Gargh! Is there anybody that doesn't love this game?!
    Me :mog:

    Its not a terrible game and it does have some truly beatiful moments in its story and gameplay (though they are few and far between) but overall I felt it was just mediocre and for the most part a disappointment. It could have been amazing...

  6. #126

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    Wolf Kano, I think you're just being over-analytical of the game, and just need to lighten up a bit. It's not as if the flashback in the original game was explained that well in the first place. The original game still had its faults, and I think it was a very short game -- I don't see any harm in expanding on the storyline as long as they can manage to remake the original to tie in all the extra stuff they've developed in the last few years.

    Whether you like it or not is up to you, I just think not liking it because events aren't told exactly how they are in the original game (which, would just be plain out boring) is not that good of a reason.

    (By the way, just so you know, I am certainly aware that Genesis didn't exist when FFVII was first released -- as I played it in 1997. Also I could still blame their lack of space-travel on Shinra not finding it as a main interest and not really giving any funding into it; which I think was mentioned in the original game)


    "... and so I close, realizing that perhaps the ending has not yet been written."


  7. #127
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    • Former Cid's Knight

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    Sorry, the statement about Genesis not being mentioned in VII wasn't meant as a slam against your intelligence but rather a rhetorical statement how VII wasn't written to have such a character in the first place.

    As a writer, I have a tendency to analyze things and I tend to be very critical if its sloppy work. I don't like the idea of going back and rewriting stories once they've been told. Expansion is one thing, adding is another. (SPOILER)Genesis is purely a creation of the Compilation and objectively speaking, he's not only poorly written (since he's basically a rip off of Sephiroth who quotes bad poetry) but serves no real purpose in context of the main source material. If he was just a regular 1st Class SOLDIER who went rogue, he would be fine. Kill him off at the end of CC and be done with it. Instead, SE is trying to make him out as another great menace who has powerful influence and waiting to return. This doesn't set well with me as it seems to cheapen the main game... the one I liked...

    I don't think SE is going to remake VII, they seem to be gearing up more for a direct game sequel. With Cloud trying to rid the world of (SPOILER)Genesis and I'm certain they will find another bull way to bring Sephiroth back as well :rolleyes2

    What really bothers me is the fact its occured to me that the fanbase is so thirsty to see their favorite characters again that they are willing to overlook changes and alterations to the story to get it. I feel if you loved the story you should cherish it and not be so quick to throw it away to fulfill some foolish need. VII is not even my favorite game and I'm offended by the alterations to the main story. Waiting for a remake to clear things up seems sad to me. Fans wanted VII to be remade cause they loved the original not because it has to be remade to canonize all the changes and alterations...

  8. #128
    OneWingd's Avatar
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    Wolf,

    I haven't played any of the spin offs, and I neither want to. I want FFVII to stay in my heart how it is right now. The game I played from day one, since I was 7 years old.

    I agree with Wolf. Everyone had been waiting for years for square to get their asses into gear, and bring out a sequel to FFVII in playable, PS1 format. 10 years later and we have this bullcrap. I think it's sad how FFVII has become just another failure of a sequal that you see so often.

    In my eyes, FFVII would only be done justice if square remade it to PS3 standards with the old 2D field map/3D walk-mesh format. A complete rebuilt from the ground upwards copy of FFVII with no rush and a good director.

    (SPOILER)That's never going to happen.
    -Master of Puppets
    I'm pulling your strings

    twisting your mind and smashing your dreams
    Blinded by me, you can't see a thing
    Just call my name, `cause I'll hear you scream-

  9. #129
    Skyblade's Avatar
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    Quote Originally Posted by OneWingd View Post
    In my eyes, FFVII would only be done justice if square remade it to PS3 standards with the old 2D field map/3D walk-mesh format. A complete rebuilt from the ground upwards copy of FFVII with no rush and a good director.

    (SPOILER)That's never going to happen.
    You're right, unfortunately. It's not.

    Of course, given that I hated Cloud in the PS3 FFVII Tech Demo, I'm quite happy that they aren't releasing an "improved" version for the PS3.



    Anyway, on to Crisis Core. I got it for my birthday, and, it's fun. It's not as good as the original FFVII was, but it's not a bad game, with one exception: Genesis. He's a badly written, poorly designed character. Not only does he ruin the continuity of the previous games (as Wolf has already explained in great detail), but he isn't even a good character.

    All the other characters are wonderful. Zack, Aerith, Angeal, Lazard, Tseng, Sephiroth, Cissnei... I like them all. The voice acting is beautiful, and the writing is superb. Until we get to Genesis. Then they give us a character who is wholly unlikeable and uninspiring. He evokes no emotion save boredom, and his poetry and ridiculous dress sense add nothing to either the game or his character.

    To be honest, his entire "I'm jealous of Sephy and the attention he gets" is a central part of his character, and it does offer a reasonable explanation for why he dresses like a twit and seems like a Sephiroth rip-off, but that doesn't make it good character design.

    It's a shame, because he is easily the largest flaw this game has. The designers junked continuity and their chance for a good story in exchange for a pathetic new villain.
    My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.

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  10. #130
    Lives in a zoo Recognized Member Renmiri's Avatar
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    I just got it, it is AWESOME!!!!!!

    The entire thing runs like an FMV, graphics rock, so does the soundtrack.

    And combat system is GREAT

    I liked it a lot more than FFXII Revenant Wings.

    Of course the fact I never played FFVII (watched AC though) helped me be oblivious to continuity errors
    Me and my kids have dragon eggs:



  11. #131
    Skyblade's Avatar
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    What is the point of the second page of the DMW menu? I mean, I understand the percentages keeping track of the scenes you've seen, but why in hell are they recording the ratio of Limit Breaks to Limit Verges? It's not like you have any control over that at all. It's recording how nice the game's random generator is being to you, and seems to have no purpose except to piss me off (by making me reset each time I get a Limit Verge without getting a Limit Break).
    My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.

    He can really use a hand with this, and any support you can offer is appreciated.

  12. #132

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    Quote Originally Posted by Renmiri View Post
    Of course the fact I never played FFVII
    You should so play it, it's not even that long of a game and even though you get so many people saying it's over-rated, it's still a nice game to play through.


    "... and so I close, realizing that perhaps the ending has not yet been written."


  13. #133
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    • Former Cid's Knight

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    Quote Originally Posted by Omecle View Post
    Quote Originally Posted by Renmiri View Post
    Of course the fact I never played FFVII
    You should so play it, it's not even that long of a game and even though you get so many people saying it's over-rated, it's still a nice game to play through.
    I second this notion though play the earlier ones while you're at it Rem


    The second page doesn't make sense to me either Skyblade. Course, the DMV is overrated, its all about spamming the Dodge Roll!

  14. #134
    I'm selling these fine leather jackets Aerith's Knight's Avatar
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    if anyone wants to know a neat trick.. if you stay near the edges of a mission level, you never have to fight until the boss creature


  15. #135

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    sorry to hurt your feelings aeriths knight but I think everyone already knew that....


    But a question on a monster...how do I beat a Grand Horn because I cant magically attaack it and I cant physically attack it

    thanks ahead of time

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