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Thread: Amano Working on Final Fantasy XIII

  1. #31
    Holy Dragoon Kain <3 Recognized Member KoShiatar's Avatar
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    I'm not excited by the mere existence of Final Fantasy XIII as much as by Amano working on it. Yay!

  2. #32

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    Quote Originally Posted by Loony BoB
    I hope it doesn't end up too much like FFX. But as LunarWeaver pointed out, it's so far away that we can't really expect or assume anything yet.

    Quote Originally Posted by LunarWeaver
    Here's to hoping the lead in XIII is a female and the boy gets the backseat Hi-yo!
    They already did that in VIII and X anyway.
    Ack, VIII and X were the worst of the bunch. Ladies too dependent on the fellows :P Though that can be rather argued in either case, and Yuna was nothin' to sneeze that's for sure.

    I mean for XIII a wussy white mage male that clings to his warrior-girlfriend that shows up to save the day. Delicious. Square would never do such a thing though... They wouldn't put themselves through the "Main character in XIII is gay" onslaught of E-mails

  3. #33
    Nerfed in Continuum Shift Recognized Member Zeromus_X's Avatar
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    Quote Originally Posted by LunarWeaver

    I have read here and there a few times the X team didn't want random encounters or a battle screen of any kind, similar to XII. But they didn't have enough time or the system wasn't "powerful" enough or some lie or another so it didn't get done.

    This leads me to believe Square will keep with the enemies on screen. I really, really doubt it will be as automated as XII though. I don't see why I can't run up to an enemy, pull out all my weapons, have ATB bars fill and all three menus pop up right next to each other when they are full... Similar to X-2 I guess but without the SHAAAATTER of battle.
    Me too. I most likely believe that they'll keep to the system FFXI/XII has, though it's not surprising it they go back to ATB either.

    And yes, what you've said is true, according to an interview with one of the developers (Testu Tsukamoto, the monster designer for FFX) in the strategy guide.

    Quote Originally Posted by Tetsu Tsukamoto
    We planned on a major reworking of the look of combat, but due to hardware-and system-related issures, it ended up pretty much the same. We planned on having wandering monsters that would approach and assault the party, freedom of movement during combat, and a seamless transition into every battle. We even designed monsters especially for these features. They'd mimic characters' actionas, become invisible, and attack from different levels of the landscape. Oh well, there's always next time.
    How eerily specific when he says 'next time'.

  4. #34

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    See everybody! I don't just make this crap up!

    Thank God for non-lazy people that provide evidence for me...

    Thanks

  5. #35
    Newbie Administrator Loony BoB's Avatar
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    Loony Bob (Twintania)

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    Quote Originally Posted by LunarWeaver
    Quote Originally Posted by Loony BoB
    Quote Originally Posted by LunarWeaver
    Here's to hoping the lead in XIII is a female and the boy gets the backseat Hi-yo!
    They already did that in VIII and X anyway.
    Ack, VIII and X were the worst of the bunch. Ladies too dependent on the fellows :P Though that can be rather argued in either case, and Yuna was nothin' to sneeze that's for sure.

    I mean for XIII a wussy white mage male that clings to his warrior-girlfriend that shows up to save the day. Delicious. Square would never do such a thing though... They wouldn't put themselves through the "Main character in XIII is gay" onslaught of E-mails
    I think you completely missed my point.
    Bow before the mighty Javoo!

  6. #36

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    Oh? Was the point that the leading lady's were better then the males in overall cool factor?

    *Looks over his head, and sees all kinds of points flying by*

    My, I miss a lot of points.

  7. #37
    Newbie Administrator Loony BoB's Avatar
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    Quote Originally Posted by LunarWeaver
    Oh? Was the point that the leading lady's were better then the males in overall cool factor?

    *Looks over his head, and sees all kinds of points flying by*

    My, I miss a lot of points.
    My point was that Squall and Tidus both were far, far too feminine looking for my liking.
    Bow before the mighty Javoo!

  8. #38

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    Oh that, well I'm in denial about all things negative relating to Tidus so I'm immune to understanding the obvious when it comes to him.

  9. #39
    Banned DeathKnight's Avatar
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    Quote Originally Posted by Loony BoB
    Quote Originally Posted by LunarWeaver
    Oh? Was the point that the leading lady's were better then the males in overall cool factor?

    *Looks over his head, and sees all kinds of points flying by*

    My, I miss a lot of points.
    My point was that Squall and Tidus both were far, far too feminine looking for my liking.
    add Vaan to the TOP that list

    And to say that Tidus ans Squall look femenine is like saying "60% of caucasian males look femenine" well it's quite true if you ask me.

  10. #40

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    I really don't get why everyone keeps complaining about "girly" looking main characters. Especially how people can say "I'm glad X is doing character designs rather than Y. Maybe now they won't be so girly!"

    Yoshi.taka Amano designed the characters for I-VI, and IX. People complain that his designs are too "girly."

    Tetsuya Nomura designed characters for VII, VIII, X, and the humes and elvaans for XI. People complain that his desgins are too "girly."

    Yoshida Akihiko designed characters for XII. People complained that his designs are too "girly."


    What else is there left?? Stop complaining and just enjoy the games!

    Also to the guy saying that Amano has worked on all Final Fantasies. The reason why this is such big news is because of how he says it, it makes it seem as if he will be doing actual character designs again, not just the logo. Although, no one will really be sure until we see the artwork for the game, or until square-enix confirms it.

    Also, while he has done the logo for each game, correct me if I'm wrong but I have yet to see any other Amano art for FFXII.
    Last edited by valentine; 04-29-2006 at 11:42 PM.

  11. #41
    Nerfed in Continuum Shift Recognized Member Zeromus_X's Avatar
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    It's a sure thing that Amano will/has done conceptual artwork for FFXII, besides the logo. (At least I see no reason why he'd just stop doing artwork.) He's even done work for FFXI, so it's pretty much a sure thing he'll continue doing artwork for the main-numbered series.

    And yes, complaining that the main character(s) are girly is pretty retarded.

  12. #42
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    Quote Originally Posted by Zeromus_X
    It's a sure thing that Amano will/has done conceptual artwork for FFXII, besides the logo. (At least I see no reason why he'd just stop doing artwork.) He's even done work for FFXI, so it's pretty much a sure thing he'll continue doing artwork for the main-numbered series.

    And yes, complaining that the main character(s) are girly is pretty retarded.
    I've seen more retarted things coming from many FFVII fanboys

  13. #43

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    Misspellings O_O...Retarded*

  14. #44
    Banned Ballistix Man's Avatar
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    I deleted I dont want to be banned for flaming.

  15. #45

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    I just think of Deathknight as a prococious but cute kitten and things tend to turn out well for us both.

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