Results 1 to 2 of 2

Thread: Air/Combo Boost

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Air/Combo Boost

    These are the abilities that increase damage of finishers based on number of hits in a combo.. but I'm using fenrir and negative combo.. causing ground attacks to go straight to guard break and explosion, and air combos to hit once before finishing.. so are the air/combo boost even beneficial whatsoever? I heard they could even decrease my damage since the combo multiplier would be 0 hits in the combo..

    EDIT: I also noticed that slide dash and the aerial version of it don't work anymore?
    Last edited by Rizzice; 04-30-2006 at 08:22 AM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •